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#1 |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Greetings, all!
This is a question on the border of the cinematic and the realistic. In a retrotech society (say, retro-TL9), what would be the long-term effects of having moderately cheap Mecha Mooks available. I'm thinking IQ and DX about 8 NAI, and a prohibition against having skills above level 12. Also, I'm assuming that outside of near-sapient mooks, computers are truly retro, in the style of Solar Patrol. (I.e. no super-targeting programs or the like; no miniaturisation of robot brains below the size of a human neural system.) So . . . how would that plausibly change both warfare and civilian society, assuming that we take the concept for granted? (This question is heavily influenced by VUASO Machine Lords, but can also be applied to other settings.) Thanks in advance! Last edited by vicky_molokh; 10-13-2012 at 03:57 PM. |
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#2 |
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Join Date: Jul 2006
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Your link is broken.
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#3 |
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Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Well, a lot of this will depend on three issues:
are the robots seen as "moral" to kill? how well do the robots keep? this includes loss to both wear and tear and to advances in technology. If they keep poorly then war becomes something you have to prepare for and you focus on decapitating your opponent's factories. If they keep well then you will have robot armies stashed all over the place and military power is about the amount of effort you've put into it. how expensive is it to make a new robot? If they're comparatively cheap swarm tactics become effective. If they're too expensive its not worth it unless you are very rich.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#4 |
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Join Date: Jul 2007
Location: West Virginia
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If robots are persons like Bender or Data, then it is evil to kill them without an overwhelming reason, like self-defense ect.
But mecha mooks, would they be persons at all? Cheap non-humanoid robots would be the most practical Mecha Mooks. Clouds of electic insects or vast hoards of robospiders. Tiny, invisible, and deadly, would be a good strategy.
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Per Ardua Per Astra! Ancora Imparo Last edited by Astromancer; 10-13-2012 at 02:43 PM. |
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#5 | |
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Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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I'm not sure that the tech allows really small robots. The most effective may not be humanoid though: miniature modern vehicles would be fairly effective.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#6 | ||
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Join Date: Jul 2007
Location: West Virginia
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Quote:
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Per Ardua Per Astra! Ancora Imparo |
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#7 | |
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Banned
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
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I think Star Wars droids would be a good basis for the ML droids. But the Machine Lords aren't effin' idiots like the Trade Federation of the prequels; they would use their battle droids in a much smarter way. Droids can be pretty smart, but they lack full human creativity and free will. C3PO has a distinct personality, but he follows his protocol droid programming. He can’t just decide to be something else. R2D2 doesn't write poetry; he's an Astromech, so he fixes stuff. Last edited by combatmedic; 10-14-2012 at 03:45 PM. |
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#8 |
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Join Date: Aug 2005
Location: Portland, Oregon
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Depends on how much is programed into them. The mere fact that they are shaped like humans is irrelevant; a mannikin is also shaped like a human. They would probably be no more then tanks. After all one of the purposes of building Mecha's is to spare humans the trouble. If Mecha's are programed to an intelligence level equiv to humans that takes away some of the point and you should just make battlesuits.
Also there are disadvantages to intelligence in battle. Self-preservation instinct should be limited to the tactical consideration of a warbot's masters and a warbot capability of contracting PTSD has no advantages at all. Not to mention that intelligent warbots might mutiny.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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#9 |
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Join Date: Feb 2009
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My off and on Space Opera Fantasy setting includes the Star Republic's 'Munchkin' Infantry Combat Robot
The Munchkin is a Cheap TL 10 Child Body Android stats wise, so its ST 10 and thus weaker than a many human soldiers, and give it HT 9 also (its cheap and breaks easy), but it can still wield many normal human weapons The Star Republic also makes Munchkin sized armor and such to give them |
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#10 |
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Join Date: Mar 2008
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If you want bad things, if cheap enough they squeeze the low end of the job market. Maybe lots of servants also.
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| Tags |
| machine lords, mass combat, mecha mooks, nai, robots |
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