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Old 08-24-2012, 04:17 PM   #1
Onkl
 
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Join Date: Oct 2009
Location: Salodurum, Confoederatio Helvetica
Default Innate attack no show when in template

Hi guys

I'm building a meta-trait template which includes the following innate attack:

Innate Attack (1d Corrosion; Cyclic, 1 Second, 3 Cycles, +200%; Jet, +0%; Reduced Range 2, -20%; Takes Recharge, 15 seconds, -20%; Weakened without 1 minute preparation, -10%) [25]

Since the players will not be able to modify this innate attack, I built the following advantage:

Code:
Betcher's Gland, cost(25), page(wiki), cat(Exotic, Physical, Innate Attack, Natural Attacks),
	mods(General), damage(1d), damtype(cor), acc(0), rangehalfdam(1), rangemax(2), rof(Jet),
	shots(1), rcl(1), reach(), parry(0), skillused(ST:DX, SK:Brawling), mode(attack),
	reachbasedon(0), noresync(yes), description ("This allows a Space Marine to spit a blinding contact poison. The poison is also corrosive and can even burn away strong metals given sufficient time.")
I add this advantage to my template like this:

Code:
adds(_
       AD:Betcher's Gland_
)
Now, when I load the Datafile in GCA, and create a blank new character, the attack mode will appear on the charactersheet when I only add the advantage.

But if I add the template, the advantage will show up in the template block, but the attack is missing from the character sheet.

I must be doing something very stupid but I can't figure out what it is. Could you please help me?

Cheers

Onkl
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Tags
advantage, gca, innate attack, template


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