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#1 |
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Join Date: Jul 2012
Location: Ames, IA
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I posted this earlier today but it disappeared completely from the forums.
If a ship or item with enhancers gets hit with Trap! Antimatter, what happens to the enhancers? My group came up with three possible answers, but we couldn't all agree on one. In the following examples I’m using a +4 item/ship with a +2 item/ship enhancer. The item/ship is then hit with Trap! Antimatter. 1. The item/ship is now a -4 item/ship with the enhancers still counting towards your total giving a net penalty of -2. 2. The item/ship is now a -4 and the enhancers stay on the field and don’t add anything since the original card is no longer an item/ship. If this is the case can they be attached to a different item? 3. The item/ship is now a -4 and the enhancers are discarded because the original item is no longer an item/ship. This is what we ended up doing during our game. Which of these, if any, is correct? We saw rulings on the forums that agreed with outcome 1, but we also saw a ruling that agreed with outcome 2/3 so we wanted to see if we could get an official answer. |
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| Tags |
| antimatter, enhancer, munchkin, ship, star munchkin |
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