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Old 07-16-2012, 02:32 AM   #1
Raekai
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Preferred point cost total: 120
This brings is to a cost of ~35 each with the alternative abilities ending up at ~7.

The character is based off of Izanagi from Japanese mythology. These are his five signature abilities based off of the three deities that come from him when he washes his face after escaping the underworld. Amaterasu comes from the left eye and is the goddess of the sun. Tsukuyomi comes from the right eye and is the god of the moon. Susanoo comes from the nose and is a powerful warrior-god of storms. The character will be a Japanese-themed warrior (more or less a samurai, but not that good). The setting is a quasi-Eberron setting. Think TL 3+2, but technology has little impact on the specific continent the characters are on now.
Related TV Tropes: Type II, Disney Anti-Hero, Martyr Without a Cause, The Leader, Combat Medic, The Red Mage.

All of the abilities should require Concentration to be held out. This is important concerning the Temporary Disadvantage the abilities are supposed to impose. Each ability is supposed to work at a short range too. No more than 10 yards away. None of the abilities need to be super powerful, but they do need to be potent enough to get by until he can buy more levels.

Amaterasu I: Burning Death (Magic, pg. 76) as an Innate Attack. This power should be extremely similar to the spell, but be able to work at a short range and be held out by concentration rather than continue touch. The power will have my special -25% limitation which imposes the One Eye disadvantage, but turns to Blindness if used with Tsukuyomi. Applicable limitations would be: All-Out, Backlash: Irritant: Moderate Pain, Costs Fatigue, and Limited Use.

Amaterasu II: Fiery defensive ability. As far as what type of defense, I'm not too sure. I'm almost thinking of having it be a wall of flames Burning Innate Attack. The power will have my special -25% limitation which imposes the One Eye disadvantage, but turns to Blindness if used with Tsukuyomi. Applicable limitations would be: Backlash: Irritant: Moderate Pain, Costs Fatigue, and Limited Use.

Tsukuyomi I: Mind-altering Affliction. While I was originally thinking of some kind of hypnotic affliction, madness would also be fitting of the moon theme. It should be something that will stop an enemy from attacking. The power will have my special -25% limitation which imposes the One Eye disadvantage, but turns to Blindness if used with Amaterasu. I feel like it should also require the target to have eye contact and maybe a certain level of IQ to work. Applicable limitations would be: Costs Fatigue, and Limited Use.

Tsukuyomi II: Healing slumber-type Affliction. I am considering going one of two ways: 1) the combat-effective second-by-second slow-heal sleep, or 2) the not combat-effective, minute-by-minute, fast-heal sleep. It only needs to be able to heal lost health. The power will have my special -25% limitation which imposes the One Eye disadvantage, but turns to Blindness if used with Amaterasu. Applicable limitations would be: Costs Fatigue, Limited Use, and Reverse Vision-Based.

Susanoo: No concrete idea yet. I was thinking of letting this attack "summon" the Three Sacred Treasures of Japan. The sword Kusanagi could be made of lightning to preserve the storm theme. The mirror Yata no Kagami could be made into a shield that deflects/reflects all missile attacks. The jewel Yasakani no Magatama could be used to call down a powerful storm of wind and rain. I'm sure they could each be created as an Ally, or maybe someone has a completely different idea of what this ability could be.
It's been over 24 hours and I've had no replies to my other thread. This has happened twice now. If it happens again, I'll consider it a lost cause. Thanks for the help thus far though! I've started a new thread so I could have my quote from the end of the last thread as the start of this one. I don't know how I could be any more detailed... Well, here we go.
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Old 07-16-2012, 02:41 AM   #2
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Default Re: Last Plea For Help With Powers

What is your current idea not doing that you want it to do?
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Old 07-16-2012, 03:01 AM   #3
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What is your current idea not doing that you want it to do?
I love my ideas. I mean... Of course... I'm a genius!
Joking aside, I am happy with my ideas. I'm just not entirely sure of how to build these. I'm "meh" when it comes to building powers, and I'm terrible at building afflictions. And for my Susanoo idea, I can only guess where to start.

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The place to start is usually the game-mechanical effects you're looking for. "Defensive ability" is a bit broad. Combat Reflexes? Enhanced Dodge? A damage shield? Retributive Strike? Fire resistance? All kinds of things are "defensive" and could be justified as "fiery".

So tell us more about the character. What's his schtick? What cool things do you want him to do in-game? Theme, personality, something to narrow down the near-infinite number of choices.
This is the reason why everything is so thought out. Anaraxes thought it would help people build around my ideas.
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Old 07-16-2012, 03:30 AM   #4
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Default Re: Last Plea For Help With Powers

Am I correct in thinking that you have described these abilities' effects and would like for someone to suggest builds for them? With complete point totals?
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Old 07-16-2012, 03:39 AM   #5
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Am I correct in thinking that you have described these abilities' effects and would like for someone to suggest builds for them? With complete point totals?
Yep! Like I said, I'm bad at building powers, afflictions, etc.
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Old 07-16-2012, 07:34 AM   #6
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Default Re: Last Plea For Help With Powers

You might get a better response if you made the powers yourself first, then posted what you came up with and asked for constructive criticism. This way you are asking fellow forumites to help you rather than asking fellow forumites to do your work for you.
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Old 07-16-2012, 01:16 PM   #7
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Default Re: Last Plea For Help With Powers

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It's been over 24 hours and I've had no replies to my other thread. This has happened twice now. If it happens again, I'll consider it a lost cause.
For the record, many of the people who were helping you, or who might be able to help you, are only able to check the forums on certain days, sometimes once a week or even less frequently. "Over 24 hours" is hardly enough time to consider something a lost cause. I recommend that, in general, you be prepared to give it a week (or at least 3-4 days as a bare minimum) for a useful response. After that, you may want to consider rephrasing or updating your question, and replying to your own thread.

However, note that the reply must be useful; it has to be a genuine addendum or clarification. We don't permit "bump" posts -- those made only for the sake of moving the thread to the first page of posts. <MOD> And Raekai, do note that the rule against bump posts most certainly applies to bump threads like this one. Consider this a friendly warning. We'll keep this thread alive, though; everyone, carry on. </MOD>
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Old 07-16-2012, 01:22 PM   #8
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Default Re: Last Plea For Help With Powers

I would add that if you want to see how a pro exploits GURPS flexibility to the full, I recommend Psionic Powers.
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Old 07-16-2012, 03:11 PM   #9
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Default Re: Last Plea For Help With Powers

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PROTIP: While it may seem like an effective means to encourage potential responders, posting links to tvtropes is also a pretty good way to make 90% of the people reading your thread lose three hours and forget what they were doing before they clicked them. ;]
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Old 07-17-2012, 01:26 AM   #10
Raekai
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Default Re: Last Plea For Help With Powers

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You might get a better response if you made the powers yourself first, then posted what you came up with and asked for constructive criticism. This way you are asking fellow forumites to help you rather than asking fellow forumites to do your work for you.
Amaterasu I: Burning Attack 4 (Divine, -10%; Extended Duration *30, +60%; Increased Range 1/2D *5, +10%; Irritant: Coughing, +20%; Irritant: Terrible Pain, +60%; Reduced Range *0.1, -30%; Requires Concentrate, -15%; Temporary Disadvantage (One Eye, Special), -25%) [34].

Amaterasu II: Burning Attack 4, Alternative Attack (Area Effect (8 yards), +150%; Divine, -10%; Extended Duration *30, +60%; Increased Range 1/2D *5, +10%; Reduced Range *0.1, -30%; Requires Concentrate, -15%; Temporary Disadvantage (One Eye, Special), -25%; Wall: Permeable (Any Shape Desired), +60%) [6].

Tsukuyomi I: Affliction 10 (Accessibility (Only on breathing things), -15%; Based on IQ (Target Roll), +20%; Costs Fatigue 2, -20%; Divine, -10%; Incapacitation: Hallucination, +50%; Increased Range 1/2D *5, +10%; Limited Use (Fast Reload, 2/Day), -15%; Reduced Range *0.1, -30%; Requires IQ Roll, -10%; Reverse Vision-Based, -20%; Temporary Disadvantage (One Eye, Special), -25%) [35].

Tsukuyomi II: Affliction 4, Alternative Attack (Accessibility (Only on breathing things), -15%; Based on IQ (Target Roll), +20%; Costs Fatigue 2, -20%; Divine, -10%; Increased Range 1/2D *5, +10%; Limited Use (Fast Reload, 2/Day), -15%; Reduced Range *0.1, -30%; Requires IQ Roll, -10%; Reverse Vision-Based, -20%; Secondary Effect: Regeneration 1HP/Second (Only While Sleeping, -50%), +100%; Temporary Disadvantage (One Eye, Special), -25%) [7].

Note: Since I no longer have an affliction that will put someone to sleep, I would absolutely appreciate if someone wrote my up some form of Accessory sleeping drug type deal. Preferably Dungeon Fantasy-esque. An appropriate price for it would be nice, too. I'm staying away from Sleep potions because I don't want it as a grenade. Preferably some kind of small pill. If he had to make it from available resources, how would he do that? Some kind of herbalist stuff, or...? I could use help there, too. I've never done that before.

Quote:
Originally Posted by Rev. Pee Kitty View Post
For the record, many of the people who were helping you, or who might be able to help you, are only able to check the forums on certain days, sometimes once a week or even less frequently. "Over 24 hours" is hardly enough time to consider something a lost cause. I recommend that, in general, you be prepared to give it a week (or at least 3-4 days as a bare minimum) for a useful response. After that, you may want to consider rephrasing or updating your question, and replying to your own thread.

However, note that the reply must be useful; it has to be a genuine addendum or clarification. We don't permit "bump" posts -- those made only for the sake of moving the thread to the first page of posts. <MOD> And Raekai, do note that the rule against bump posts most certainly applies to bump threads like this one. Consider this a friendly warning. We'll keep this thread alive, though; everyone, carry on. </MOD>
I apologize... I'm a little confused about how it all works. You're right though, and it does make sense. I apologize for being impatient.

Quote:
Originally Posted by Gold & Appel Inc View Post
PROTIP: While it may seem like an effective means to encourage potential responders, posting links to tvtropes is also a pretty good way to make 90% of the people reading your thread lose three hours and forget what they were doing before they clicked them. ;]
Haha. Oh, I know. I considered putting up a warning label. ;)
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