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Old 06-14-2012, 03:46 AM   #1
ericthered
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Default Re: [DF] Devil power help

Another effect you could have his to lower the CR of the disadvantage by three for a failed will roll, effective only vs. the devil, in addition to forcing the will rolls.

I also think that -20% is a cheap price for "only affects advantages the target already has". sure, lots of the characters will have disadvantages, but having the right one can be kind of iffy.

I mean, looking at the "Iconic characters" in the back of basic, C31R07 has "humble", which is going to be really hard to use, Dai has "overconfidence", which will also be hard, D'Antares has gambling and overconfidence, which are a little more workable, but gambling will take time. Headly has ... almost nothing, Iotha has only jealousy, which has no CR, Sora looks safe, xing has gluttony, which is... workable with time. The Baron is an idea target, but he's a vampire, what did you expect?

As a final rundown, of the iconic characters, three have nothing to target, one has the "flaw" humble, two have flaws that will take time, two have flaws that require a nice set up (overconfidence), and one is a nice target.

I would bump up the discount quite a bit. You are extremely limited in who you can target and how you can target them.

If you want this to be effective during combat you will want mind control. Of course, if I were to use it (and I very well may) I would likely give the devils some ability to tempt outside of combat, either by being invisible or impersonating mortals.
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Old 06-14-2012, 04:35 AM   #2
Sunrunners_Fire
 
Join Date: Mar 2010
Default Re: [DF] Devil power help

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Originally Posted by ericthered View Post
I also think that -20% is a cheap price for "only affects advantages the target already has". sure, lots of the characters will have disadvantages, but having the right one can be kind of iffy.

I mean, looking at the "Iconic characters" in the back of basic, C31R07 has "humble", which is going to be really hard to use, Dai has "overconfidence", which will also be hard, D'Antares has gambling and overconfidence, which are a little more workable, but gambling will take time. Headly has ... almost nothing, Iotha has only jealousy, which has no CR, Sora looks safe, xing has gluttony, which is... workable with time. The Baron is an idea target, but he's a vampire, what did you expect?

As a final rundown, of the iconic characters, three have nothing to target, one has the "flaw" humble, two have flaws that will take time, two have flaws that require a nice set up (overconfidence), and one is a nice target.

I would bump up the discount quite a bit. You are extremely limited in who you can target and how you can target them.
A -20% Accessibility means that it works between 44% and 56% of the time. Out of eight iconic characters, it can't hit three. 3 immune out of 8 possible targets means it works 62.5% of the time. As such, -20% is too high and so it should be a -15% limitation instead. (Powers, pg 99)
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Old 06-14-2012, 05:12 AM   #3
Dr. Whom
 
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Default Re: [DF] Devil power help

In my game, the PC's came across some succubus. They were tempted but didn't die. What they didn't know is that they caught A STD (Sexually Transmitted Deviancy), which would have them do bad things at the most inappropriate times...
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Old 06-14-2012, 07:46 AM   #4
ericthered
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Default Re: [DF] Devil power help

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Originally Posted by Sunrunners_Fire View Post
A -20% Accessibility means that it works between 44% and 56% of the time. Out of eight iconic characters, it can't hit three. 3 immune out of 8 possible targets means it works 62.5% of the time. As such, -20% is too high and so it should be a -15% limitation instead. (Powers, pg 99)
Ahhh..... So being humble is a sin and thematically appropriate for a devil to manipulate? good to know.

If the affliction could hit 50% of the characters with everything it had, I'd agree. As it stands right now, It limited not only in who it can target, but what it can target them with. meaning right now its priced as an affliction that hits 50% of people with 30 points of disadvantage all the time.
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Old 06-14-2012, 07:19 AM   #5
Gold & Appel Inc
 
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Default Re: [DF] Devil power help

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Originally Posted by Sunrunners_Fire View Post
"Gaze Into The Abyss" / "Perceive the Mortal Weakness"
Detect ("Sin") (Common)
Modifiers: Analyzing, +100%; Reflexive, +40%; Power Modifier, -10%; Sense-Based (Hearing, Smell, Taste, Touch, Vision), -0%
"And The Abyss Gazes Into You" / "Wicked Graceful Whispers"
Affliction 1
Modifiers: Based on Will, +20%; Malediction (Speed/Range Table), +150%; Variable Disadvantage (up to -30), +300%; Accessibility (Only to afflict disadvantages the target already has), -20%; Power Modifier, -10%; Sense-Based (Hearing), -20%
Very nice. Nitpick: I'd make the cap on the Variable Disadvantage -38 instead of -30, so that even [-15*] Disadvantages could have their Self Control numbers reduced to autofail for 2.5x cost.
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