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#1 |
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Join Date: Nov 2011
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I'm sure this question must have been asked before, but I was unable to find a thread about it, despite several searches. So, if it has been asked before. I apologize.
I am running a fairly high powered game soon and one of the players took an alternate form that would basically turn him into a fire elemental. He started with, and significantly modified, the Body of Fire meta-trait from the Basic Set, to build the form. Our problem is with the Weakness (Water) disadvantage. Both me and the player find it silly that he only takes 1d6 damage a minute from (by my readings of the disadvantage) any amount of water including total submersion. Even when in his fire form he could swim underwater with no real risk of death for several minutes. And the Weakness disadvantage doesn't seem to have any values listed for intervals less than one minute. Even the Variable limitation which I considered it seems to max out at damage every 30 seconds, for total submersion. Basically, we would like to build it so that he would be taking about 1d6 a second from intense amounts of water and possibly less from less concentrated sources such as rain. But I'm not sure what the value for any that would be. Any help here would be appreciated. Thank you. |
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#2 |
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Join Date: Jan 2011
Location: Chelyabinsk, Russia
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Canonical versions for increased Weakness are Reduced Time on it or Vulnerability (damage from Weakness).
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MH Setting. Welcome to help. |
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#3 |
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Join Date: Nov 2009
Location: Oregon
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#4 |
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Join Date: Sep 2004
Location: Canada
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Vulnerability is a disadvantage in the basic set, under V, very near Weakness.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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#5 | |
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Join Date: Nov 2009
Location: Oregon
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Quote:
Heh, I wouldn't be much of a GURPS-ite (GURPSophile?) if I wasn't familiar with the disadvantages and enhancements in the Basic Set. Last edited by vierasmarius; 06-11-2012 at 11:53 AM. |
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#7 | |
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Join Date: Sep 2004
Location: Canada
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Quote:
I DID have a bit of a "... ?" moment. :D
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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#8 |
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Join Date: Aug 2004
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#9 |
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Join Date: Nov 2011
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Thank you Walrus for the quick reply.
To answer your question vierasmarius. Both those things are in the Basic Set. Reduced Time on page 108 and Vulnerability in the disadvantage chapter. For the record I will talk to the player about using Reduced Time for his build. Thanks for the help. |
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#10 |
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Join Date: Jan 2005
Location: Japan
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Just for information, Reduced Time is an enhancement, and enhancements are (unless otherwise noted) only allowed to be added on advantages, attributes and secondary characteristics (p. B102). Weakness is a disadvantage, so normally adding enhancements on it are off-limits. However, adding Reduced Time enhancement on Weakness is one of the few exceptions that the designer has allowed.
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Gurps Fan, a rules lawyer from the mysterious country of ninja, samurai, and magical girls, the inventor of M.U.N.C.H.K.I.N. |
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| Tags |
| body of fire, weakness |
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