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Join Date: Dec 2010
Location: Wormtooth Nation
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In a modern earth game without the gadgeteer advantage, what psionic powers would a secret society of psionics devoted to developing advanced technology, (and understanding the universe) employ? How effective would that be?
Or, in other words, my GM has recently switched to psionic powers nearly exclusively for a game in which I've been playing a gadgeteer (230cp). Obviously, I have to retool the character, which is fine, but I'd like to keep the "How does it work?" tag-line and the flavor of an inventor. Thoughts? Mega-thanks! Edit: forgot to mention that we're not using ergokenesis... which limits the scope of the conversation a little Last edited by Engurrand; 06-10-2012 at 08:02 PM. |
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| Tags |
| brainstorm, character creation, psionic powers, tesla |
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