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Join Date: Oct 2010
Location: earth....I think.
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so I finally made a neat formula that you can use to determine how much damage a given ST can do for both swing and thrust.
the formula assumes using the (N+1)d-1/+0/+1/+2 formula that ST10-22 is based on (1d, 1d+1, 1d+2, 2d-1, 2d etc) for swing: ((ST-10)+4)/4 = dice of damage. for thrust: ((ST-10)+4)/8 = dice of damage. decimals are treated as such: less than or equal to .25 = add 1 less than or equal to .5 but more than .25 = add 2 less than or equal to .75 but more than .5 = add 1d-1 so, lets say you want to know ST 14? 14-10 = 4+4 = 8/4 = 2d6 for swing 14-10 = 4+4 = 8/8 = 1d6 for thrust what about, say, ST50? 50-10 = 40+4 = 44/4 = 11d6 for swing 50-10 = 40+4= 44/8 = 5.5 = 5d+2 for thrust. ST 2550? 636d6 for swing and 318d6 for thrust so what do you all think? :D Last edited by zoncxs; 06-09-2012 at 10:29 AM. Reason: made a few parts clearer |
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| Tags |
| damage, modifying damage |
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