|
|
|
#1 |
|
Join Date: May 2012
|
This topic is intended to be a Grab Bag of new (well new to you but old to me, and new to me if other folks post interesting stuff) odds and ends for Sorcery, with Attunements, Rituals, Rites and such
Attunments Symphonic Attunment (Celestial & Ethereal) for 10 points A Celestial (or Ethereal) may Attune a Sorcerer who did not gain their Sorcery Attunment via an Infernal Pack (Corporeal Players Guide P.28), the Sorcerer is no longer Hell-sworn by virtue of their Sorcery Attunment alone, and are now bound by their own Fate and Actions, Normally Fate has some claim to the Soul of a Sorcerer, but this Attunment frees the Sorcerer to the Damnation they deserve, True some Sorcerers have escaped the grip of Hell through this Attunment, but every year more and more damn themselves again through their own actions and Pacts made to gain more Power. This Attunment has bean lost for Centuries but was rediscovered at the turn of the Millennium by Sara the (Free) Lilim of Choice, at first the Princes of Hell where horrified by the concept of Freeing Hell-sworn until they realized almost always all they where doing was freeing them from any claim Fate had to them, oftern they where already damned by other means or would quickly damn them selves again. Since it's rediscovery it has quickly propagated amongst the Princes of Hell and selected favored servants, some Ethereals and even one or two Archangels, despite the disapproval of the likes of Dominic and Laurence. Symphonic Attunment (Corporeal) for 5 points a Sorcerer has become attuned to the true Symphony, though they can not hear it in all it's true glory at least they have cut through the Cacophony and if they have not damned themselves by other means are no longer Hell-sworn. Provided the Sorcerer is not Damned by other means they are subject to Interventions as a Normal Person or Grey Solder. Theurgy For 10 Points the Character has bean Initiated in to one of the Divine Mystic Arts practiced by Wise and Learned Men (and Women) of True Faith, it is much the same as Sorcery having the same basic requirements, except the Thergest is Willful and Pious (you must have the Will and the Faith to do the Lords work and wield this power) instead of Willful and Selfish, also they undergo a Theurgic Initiation instead of a Sorcerers one. A Theurgist is aligned with the forces of Heaven and receives Divine Interventions like a Solder of God or member of the Host. Should a Thirgest find themselves Damned they will be unable to use their Theurgic abilities until they can free themselves from Hells grip. Theurgic Skills and Rituals are very slimmer to Sorcerers ones but not the same and must be acquired separately, if the character practices both Sorcery and Theurgy and the Character has a Ritual in both it's Thurgic and Sorcerers forms they receive +1 to the CD just as they would for knowing the same song in two Realms. Banishment and Exorcism are almost universally practiced by the Theurgic Traditions, Focus (for it's protection Wards) is widely but not universally practiced, Command is exceeding Rare and normally only studied by the most advanced practitioners and Summoning is all but unheard of and heavily discouraged by Angelic Patrons (usually by Smiting those who try and study it). |
|
|
|
| Tags |
| sorcery |
|
|