04-28-2012, 03:48 PM | #1 |
Join Date: Dec 2011
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Flash Step
For those that don't know, the Flash Step is a technique used by some fictional characters to travel a long distance in an instant using a single step.
Does RAW have any way of modeling this? I've implemented something using Warp and putting Nuisance Effect: Actual Running on it, but I'd rather find a better way to implement this if anyone knows. |
04-28-2012, 03:59 PM | #2 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Flash Step
Warp is the right place to start. There are a bunch of enhancements for it in Powers that you should look at, since the original sounds as if it's really easy to use and reliable.
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04-28-2012, 04:00 PM | #3 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Flash Step
Actual that's the actual conical way to do it. Warp, Limitation "Must actually transverse the distance"
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04-28-2012, 04:02 PM | #4 |
Join Date: Mar 2012
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Re: Flash Step
I'd use the Special Movement (must be free of restraint and able to walk) -10%
from Powers. (It's for jumper, but Warp is essentially Jumper(Space)) |
04-28-2012, 04:20 PM | #5 | |
Join Date: Aug 2004
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Re: Flash Step
Quote:
IMO, this is much better for most uses than the Warp hacks. |
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04-28-2012, 04:24 PM | #6 |
Join Date: Dec 2011
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Re: Flash Step
Will the Enhanced Move idea work if I wanted to attack WHILE moving?
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04-28-2012, 04:36 PM | #7 | |
Join Date: Aug 2004
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Re: Flash Step
Quote:
Say you've got a character with Move 7 that has Enhanced Move (Ground) 2.5 (Second-Nature, +150%, Costs Fatigue 1/sec, -10%) [120] Normally, the character has 7 movement points on a Move (or Move and Attack), 4 on All-Out Attack, and a 1 yard step. But, they can spend a Fatigue point to kick into high gear (Move 42) for a turn, giving them 42 movement points on a Move or Move and Attack, 21 on an All-Out Attack, and a 4 yard step. |
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04-28-2012, 05:14 PM | #8 |
Join Date: Dec 2011
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Re: Flash Step
Ok now a follow-up question. Is there a way to get around the skill cap of 9 while Moving and Attacking? I saw something like it in GURPS Horror for the Wolfman template, but I don't know how they did it.
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04-28-2012, 05:21 PM | #9 |
Join Date: Dec 2007
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Re: Flash Step
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04-28-2012, 05:44 PM | #10 |
Join Date: Dec 2011
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Re: Flash Step
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Tags |
flash step, running, warp |
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