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Old 04-19-2012, 03:25 AM   #1
Onkl
 
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Default Psionic Powers - TK Grab

Hi guys

Please help me understand a rule on Psionic Powers p. 54 in the TK Grab section.

Quote:
Originally Posted by Psionic Powers p.54
If you know an appropriate skill (e.g. Judo for grabbing someone, Brawling for "punching" someone, Flail for wielding a chain), you may substitue an IQ-based roll for that skill, if better.
Let's say theres a DX 10, IQ 16 Psionic user. He's got 1 CP invested in Knife which gives him a skill level of 10 (DX/E). If I substitute IQ for DX he will have skill level 16 (Since Knife is an easy skill) when he wields the knife with TK Grab. Is that correct?

I just want to make sure that I understand correctly.

Thanks a bunch

Onkl
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