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#51 | |
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Join Date: Nov 2007
Location: The City of Subdued Excitement
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Quote:
Last edited by Grouchy Chris; 04-20-2012 at 12:14 AM. |
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#52 | |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Quote:
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#53 |
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Join Date: Feb 2005
Location: Berkeley, CA
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#54 |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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#55 | |
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Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Quote:
As for gravity, I have 2 alternatives, either personal gravity depends on the side you enter the cube from (so it depends on the path followed), or it is always perpendicular to to the face you're standing in (so down is always away from the center of the cube) |
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#56 |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Adventure in an Escher painting?
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#58 | |||
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Join Date: Nov 2009
Location: GMT-5
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Form a mobius strip out of paper. Draw a line down the center all the way around and call this line A. Choose a point on line A and call it O. Now draw a ray from O at a very small angle to A. Call this ray B. You will note that as you draw line B it will slowly get farther from A. Once you have gone all the way around so that you are drawing next to O, you will find that you have missed O. But you are now drawing parallel to B. This is what I meant by a line paralleling itself. You can keep going around and laying B down next to itself over and over as it continues to get farther from A and closer to the edge each time.
Now if B is a line and not a ray, then you have the situation of B getting farther from A and closer to the edge in both directions. Now after your first pass, you can hold the paper up to the light and see that B has also intersected itself. This allows for the sort of situation Ulzgoroth was presumably referring to, that of multiple intersections. This occurs not only in the 2-line scenario that he brings up, but is found even in the one line situation. Quote:
But this distinction between not euclidean and non-euclidean isn't trivial. It defines what the thread is about. The OP asked about non-euclidean architecture. To start talking about systems which might violate some postulates but not the 5th gets off topic and runs the risk of confusing people. I would think that bringing up such a system is the perfect time to point out what non-euclidean means. Quote:
Quote:
What I was ineffectually getting at in my last post was that if it doesn't violate the 5th postulate, it is not non-euclidean. ______________ Basically it seems like we're talking past each other. You seem to be arguing that mobius strips are not euclidean. I conceded this in post 46. And I'm saying they are not required to be non-euclidean. You seem to acknowledge the 5th postulate's importance in your last post. Looking back it appears that we have both been guilty of thinking the other was arguing against something they weren't. Sadly, on my limited time on forums, this sort of thing seems to be the norm. Regards. |
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#59 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#60 |
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Join Date: Feb 2005
Location: Berkeley, CA
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