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#1 |
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World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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I'm attempting to make a living scythe for one of my characters. For the hell of it, I'll give a little background. His name is Zauberei. His signature power is the spell he researched called "Hands of Darkness" which he can use to pull the souls out of the target's body.
To the point, I want to make a living scythe for him that's an ally. I would like it to somehow be required to be fed souls. I also want it to be able to "dance" or at least willfully return to Zauberei if it were to be stolen or whatnot. I've been thinking on this idea for a while, but I really cannot decide on how to go about it. I'd appreciate any help or insight. |
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#2 |
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Join Date: Jan 2011
Location: Chelyabinsk, Russia
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Thaumathology has an entry about making magic items as allies.
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MH Setting. Welcome to help. |
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#3 |
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World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Really? I must have missed that. I can check it when I get back home, but is amount able to give me the gist of it here? I'd appreciate it. :)
And is there what I want to do? I'd really like him to have to keep the scythe content by feeding it souls. |
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#4 |
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Join Date: Apr 2010
Location: Land of the Britons
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The basics are to do with it not having limbs or other normal organic features, so you'll want some sort of list like this:
No Legs (Portable), No Manipulators, No Sense of Smell/Taste, Doesn’t Breathe, Doesn’t Eat or Drink, Doesn’t Sleep, Immunity to Metabolic Hazards, Injury Tolerance (No Blood, Eyes, Head, Neck, or Vitals; Unliving) [47], Social Stigma (Valuable Property), Dead Broke. Cannot Speak is common, but some magic items do speak, if it can only speak to the wielder then take a limited form of Telesend and Mindlink etc. 360° Vision also makes sense often (unless the item has a 'face'), some form of Unhealing or Maintenance often makes sense also. Vulnerabilities befitting to its construction if there are any special ones, DR too if its made of metal/hard materials. Then have the character pick up extra special abilities which are limited with "granted by familiar". You could also just build the special abilities using the Gadget rules, although doing it this way means its less likely to be sentient and with its own personalities and agenda. If it is an ally, don't forget that frequency of appearance should be Constantly, and that even if it is the item should disagree with its "owner" from time to time - if it doesn't it also has minion/unwilling as appropriate.
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...like a monkey with a wrench. |
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#5 |
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World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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What about enchantments? How do I go about pricing puissance or accuracy or staff, etc.? I'm assuming it would mention that, but I'm just making sure.
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#6 |
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Join Date: Apr 2010
Location: Land of the Britons
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It's covered, you basically just rebuild the weapons stats as an Innate Attack with a few specific enhancements and limitations so that the "character" (item) can be wielded and uses the users ST etc. You wouldn't actually give it any enchantments, your aim is to build everything as an advantage as you're not buying an item, your befriending(or dominating) a character who just so happens to be an item.
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...like a monkey with a wrench. |
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#7 |
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Join Date: Oct 2004
Location: The former Chochenyo territory
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Also, be aware that Allies who are essentially "weapon pods" for the PC can be ferociously unbalancing. Ally makes a lot of points available for cheap, and if the "independent" nature of the Ally is undercut by Minion, Slave Mentality, etc, it can be hard for other PCs to keep up with the arms race (if that matters).
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My gaming blog: Thor's Grumblings Keep your friends close, and your enemies in Close Combat. |
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#8 | ||
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World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Quote:
Quote:
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#9 |
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Join Date: Nov 2008
Location: Yukon, OK
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That would be stretching or in this case more likely extra arm with the long and usable by other enhancements.
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#10 | ||
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Join Date: Apr 2010
Location: Land of the Britons
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Quote:
Quote:
As for the "staff", I'm not sure, Refplace suggestion of Extra Arm (granted by familiar, only for touch spells) is a logical way of doing it though.
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...like a monkey with a wrench. |
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| Tags |
| ally, living, scythe, weapon |
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