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Old 03-24-2012, 05:55 PM   #1
Mr_Wuggles
 
Join Date: Mar 2012
Default Re: Newbie Casting time question

Quote:
Originally Posted by trooper6 View Post
Why are you so far away from the rest of the party in battle? Why are your companions so disinterested in helping you in battle that they ignore when you are in trouble? How many enemies are you taking on by yourself that they can slaughter a bunch of your zombie allies like that? Why are you taking on so many enemies all by yourself? The problem is not that it takes a long time for you to raise zombies...the problem is either your party doesn't have your back or you are separating yourself from the party and trying to do it all yourself--and also that you are over-relying on one spell.

The Necromancer there has a lot of other spells to use in battle. So pre-cast those Zombies if they all get killed somehow? Start casting Animate Shadow! (base time to cast: 2 seconds) Skill-Spirit (time to cast: 1 second). Diversify!
Well This is pretty much what went down.
Anti-din Evil brother is chasing down my necro, Rest of group is dealing with another party member's re-occuring enemy that has been giving Advanced Haste(2 turns each second) by my brother. Other enemy also had 6 arms with an extra attack for each and a sword in each as well. They came in with 4 other demon mystery beasts that clashed with zombies.

As for using other spells, I had a skull spirit out and was trying to animate brothers shadow, Stop Healing and weaken blood! But being a Anti-din he has insanely high HT and resisted most just about every try I made. A NPC Pally ended up taking his attention and got him off of me after she noticed him.
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Old 03-24-2012, 06:09 PM   #2
ericbsmith
 
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: Newbie Casting time question

Another option is to just put more points into the Zombie spell. Dr. Kromm had a pretty good story from back in the day where he had a character, the original Dr. Kromm, with Zombie-50 (it's only another 120 points from Zombie-20; in a high powered game that's easily doable). Skill-50 reduced casting cost to 0 and casting time to 0 as well (which you could do in 3e, in 4e you have a floor of 1 sec, which is still impressive). I believe that the line went something like "Many of my companions died that day. Multiple times."

Still, under the current rules taking a Summonable Ally is far cheaper.
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Last edited by ericbsmith; 03-24-2012 at 06:15 PM.
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