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#1 |
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Join Date: Jan 2012
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Seems all I ever do is post odd questions about the rules in Spaceships here...
Bottom of p.57, all identical fixed mount weapons in the same battery may be fired simultaneously - multiply ROF by the number of fixed mounts. If you're talking about a weapon that is already VRF, flining out 200 20mm shells at a time, is there really any benefit, other than reduced number of rolls, to doing so? Or have I just reached the point at which the default GURPS ROF rules begin to lose their flavor? |
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#2 | |
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Join Date: Jul 2008
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Quote:
The one advantage of a combined volley is that it allows a single gunner to fire more weapons. You can only make one attack per gunner after all.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#3 |
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Join Date: Jan 2012
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Searching my PDFs mentions that the gunner can be a computer - does that imply only an AI of some level, or can you slave point defense guns to computer/sensor combo and let them do the shooting?
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#4 | ||
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Join Date: Jul 2008
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Logically, it should be possible to have a very low intelligence and low complexity gunner program. The rules as they are would suggest modeling that as a sub-sapient, dedicated AI, though you could make up a non-character program that does the job at some specified skill level. If your setting permits you to load a bunch of low-complexity but accurate gunnery AIs into your ship's network, you'll probably want to do so and have little use (or space) for human weapon operators. Quote:
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. Last edited by Ulzgoroth; 02-23-2012 at 02:37 PM. |
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#5 | ||
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Join Date: Jan 2012
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#6 |
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Join Date: Sep 2008
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You could house-rule that RoF gets divided by 100, minimum 1, when determining how many shots hit due to recoil.
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#7 | |
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Join Date: Dec 2006
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| rof, spaceships |
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