|
|
|
#1 |
|
Join Date: Nov 2006
|
These servitors of Cthulhu are very different from fishmen from the material realm. They are instead "seeds" from the Great Cthulhu or other Elder Gods that have managed to penetrate into ordered reality and grow. They live deep in the ocean and build horrible cities where they try endlessly to awaken their sleeping Cthulhu. For this reason many of the more intelligent of their kind try to learn to control mana and demonic energies even though they are much more naturally adept at psionics. They often forge alliances with demons in order to acrue the great energies required to awaken Cthuhu and summon other Elder Gods into the material world. It is thought that Cthulhu was able to enter the ordered world but the gods imprsoned him in a perpetual slumber. There he dreams of release from his prison by his Deep One followers. And once released he will destroy all of ordered reality; mortal, divine and demonic.
ST: 14 HP: 14 Speed: 6.50 DX: 12 Will: 10 Move: 7 IQ: 12 Per: 10 HT: 12 FP: 12 SM: +1 Dodge: 9 Parry: 10 (Unarmed) DR: 2 Bite (14): 1d+2 cutting. Fist (14): 2d crushing. Traits: Amphibious; Doesn't Breath (Gills); Injury Tolerance (No Vitals); Psight (From GURPS Psi); Terror Skills: Brawling-14; Wrestling-14 Class: Elder Thing. Notes: Last edited by b-dog; 02-19-2012 at 01:18 AM. |
|
|
|
| Tags |
| cthulhu, dungeon fantasy |
| Thread Tools | |
| Display Modes | |
|
|