|
|
|
#1 |
|
Join Date: Oct 2011
|
Sooo.....
GURPS Magic says under Armor Enchantments(p. 66): ...The drawback is that when the item is badly enough damaged, the spell also vanishes. Keep track of the number of times the item is penetrated by enemy blows. When it has been penetrated (DRx5) times, using natural DR, it is damaged enough that the enchantment leaves. How in the heck do we keep track of how and when a weapon or shield gets "penetrated by enemy blows"? I'm keeping combat as simple as possible (no hit locations, etc.). What am I missing in this? |
|
|
|
| Tags |
| enchantment, magic |
|
|