Have I Got Jumping Velocity Right?
I had thought that your velocity while jumping any distance, even (or especially) when extended for Super Jump, was equal to your Basic Move (or ground move, if you accelerated to a higher speed using Enhanced Move before jumping), or 1/5 your jumping distance, whichever was greater.
Is that correct, or are all jumps now assumed to take one turn, with velocity equal to distance? I only ask because in the first Dungeon Fantasy Adventure, there's a creature with a Move 3 and jumping distance of of 8 or 16 yards, and its slam damage seems to be calculated using 8 or 16 as its velocity...
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