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#11 |
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Join Date: Aug 2005
Location: Cowtown, Canada
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Is the damage doubled for a contact explosion?
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FYI: Laser burns HURT! |
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#12 |
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Join Date: Feb 2006
Location: Not in your time zone:D
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Not if you mean when an explosive device hits you, eg hit by an impact detonated grenade or rocket (or pulsed laser).
I think you get double damage if you're in an enclosed space of radius less than the blast radius that the explosion cannot escape, eg a grenade inside an AFV. If you drop on top of an explosive device you take max damage, B415, but that's very different from just "in contact". Was that any help?
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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#13 |
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Join Date: Aug 2007
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Eh, probably not. I would assume that all the weapon's "normal" effects on the target are figured into its' base damage for the sake of simplicty as much as anything else.
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Fred Brackin |
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#14 |
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Join Date: Nov 2009
Location: Oregon
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Right. The "contact explosion" rules seem to be intended for tamped or similarly contained explosions, such as when demolition charges are intentionally placed to destroy a structure's supports, or when a soldier throws himself on a grenade. They aren't the same as the rule that explosions in an enclosed area deal more damage, but they are similar in nature, so I wouldn't allow an explosive to claim both bonuses.
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#15 |
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Join Date: Aug 2004
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Well, and this is pretty clearly spelled out in that first section in the Explosions section. Pertinent line would be "In addition to doing the listed damage to whoever was struck directly, an explosion inflicts "collateral damage" on everything within..."
If you are struck directly by an attack with the notation "ex", you take the listed damage. To get the "Contact Explosions" rule to kick in, you would need to lay on the pulse layer and then fire it, thereby attempting to prevent the collateral damage from affecting anyone. I cant think of a way you could do that if you where shot normally by the laser, though Im sure now some player will make it happen..
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My GURPS stuff |
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#16 | |
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Join Date: Apr 2011
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Quote:
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#17 |
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Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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it's not transparent material, it's forcefields!
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#18 | |
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Join Date: Feb 2006
Location: Not in your time zone:D
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Quote:
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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#19 | |
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Join Date: Aug 2007
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Quote:
That'll be 7 to the guy who steps on it and 2 to targets in the next hexes. Anyone wearing Assault Boots will ignore such weapons.
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Fred Brackin |
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#20 |
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Join Date: Nov 2009
Location: Oregon
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I think his point is that a pulse-laser "mine" which is stepped on directly would be treated as a contact explosion, dealing maximum damage (12 points) to the target's foot. But you're still right that Assault Boots would negate it. There are better options for lethal traps at TL 10. It might be used as an improvised weapon though.
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| Tags |
| explosions, lasers, ultra-tech, ultratech |
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