|
|
|
|
|
#1 |
|
Join Date: Sep 2004
Location: Canada
|
It's from Psionic Powers. It removes the requirement to make a Body Sense roll to avoid being Mentally Stunned for one turn for having been teleported. See Basic Set p 181 for how that normally works without the enhancement.
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
|
|
|
|
|
#2 |
|
Join Date: Sep 2004
Location: Canada
|
Folks seem to be orbiting around 20 or 25 points depending on Move 5 or Move 3 and how you juggle your numbers and what options for math and what limitations you apply.
Comparing Vanilla Walk on Air [20] or Flight (Requires Surface, -20%) plus Flight Move -5 [22] or Flight (Requires Surface with Reduced Time 3, -32%) plus Flight Move -5 [18] I think you're all in the right zone for general-utility-for-points-spent.
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
|
|
|
|
|
#3 | |
|
Banned
Join Date: Aug 2004
|
Have a look at Horror page 20
Quote:
|
|
|
|
|
|
|
#4 |
|
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Ghostly Movement already been referenced in this thread, the difference here is that the character can't get through sealed barriers and doesn't get the free Lockpicking roll or whatever (and of course can be observed). This probably just replaces the "Accessibility, Only places you could walk/climb to, given time, -20%" with "Must traverse distance: -30%". Add Vision Based if the 'porter can only reach places they can see.
Last edited by sir_pudding; 11-29-2011 at 12:14 PM. |
|
|
|
|
|
#5 | ||
|
Banned
Join Date: Apr 2008
|
Quote:
|
||
|
|
|
|
|
#6 |
|
Banned
Join Date: Apr 2008
|
|
|
|
|
![]() |
| Tags |
| ghostly movement, powers, teleportation, warp |
|
|