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Old 09-09-2011, 12:05 PM   #1
Tagid
 
Join Date: Aug 2011
Default Cultist Membership & Sudden Head Blow

What are some of the ways to force someone to become a Cultist when they have a CMC? The way the card is worded makes it seem that whenever Bad stuff, a curse, or even Sudden Head blow happens the CMC user could just say I'm a cultist already and then immediately stop being one again. Circumventing any of that stuff.

This doesn't seem like the intentions to me. Is it?
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Old 09-09-2011, 12:47 PM   #2
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Default Re: Cultist Membership & Sudden Head Blow

No, I don't think that was ever the intent, and it doesn't prevent someone from avoiding Bad Stuff, Curses or other things that make you join the cult.
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Old 09-09-2011, 01:08 PM   #3
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Default Re: Cultist Membership & Sudden Head Blow

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Originally Posted by MunchkinMan View Post
No, I don't think that was ever the intent, and it doesn't prevent someone from avoiding Bad Stuff, Curses or other things that make you join the cult.
Wait, it doesn't prevent them from AVOIDING it? Does that mean it DOES allow them to avoid all that stuff?
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Old 09-09-2011, 01:49 PM   #4
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Default Re: Cultist Membership & Sudden Head Blow

Is this the promo card? I thought based on prior discussions that card would allow you to avoid Bad Stuff, Curses, and such.

There's a detailed discussion here, if so: http://forums.sjgames.com/showthread.php?t=76028
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Old 09-09-2011, 03:03 PM   #5
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Default Re: Cultist Membership & Sudden Head Blow

I remember that thread. That's why I find this thread somewhat confusing, since it sounds like MM is agreeing with the original poster, and disagreeing, at the same time, and with odd phrasing. And I want to be clear, since I'm SURE something like this WILL eventually come up if I play Cthuhlu again, since this card WAS in the inventory of some of the players LAST time.
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Old 09-09-2011, 04:15 PM   #6
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Default Re: Cultist Membership & Sudden Head Blow

Quote:
Originally Posted by snarky View Post
Is this the promo card? I thought based on prior discussions that card would allow you to avoid Bad Stuff, Curses, and such.

There's a detailed discussion here, if so: http://forums.sjgames.com/showthread.php?t=76028
I couldn't find this post earlier and didn't have time to look further (one of the hazards of all-day product design launch meetings). I also couldn't track down the CMC card from Cthulhu, and it turns out it's because I was searching through the database incorrectly (again, didn't have the time to double down once I ran into a wall). So, ignore my statement from before, which was worded properly enough to confirm (incorrectly) the OP's assertion, though the word "therefore" would probably have improved comprehension significantly.
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Old 09-09-2011, 07:41 PM   #7
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Default Re: Cultist Membership & Sudden Head Blow

I think the OP's question is still valid, though - how CAN you make a player holding the CMC into a Cultist, thus forcing them to drop the card?
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Old 09-10-2011, 01:56 AM   #8
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Default Re: Cultist Membership & Sudden Head Blow

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Originally Posted by snarky View Post
I think the OP's question is still valid, though - how CAN you make a player holding the CMC into a Cultist, thus forcing them to drop the card?
Disclaimer: Some of the following depends on what sets your playing with

Kill them: Wander in a monster with death as bad stuff and enhance it and put potions on it. Give it a mate so they have to run away from death twice

Curse: Some curses let another player choose what to get rid of so if it is an item then they can choose that

Specific cards: Specific cards allow a card to be removed fom game.

Sure sometimes you don't get the luck ofthe draw to get these cards but then again I was playing a game of good, bad & munchkin and an opponent got everything with the word Bow in it to give a big bonus along with cheat and extra hands. Sometimes in those situations you just have to grin and bear it and hope for a better distriution of cards next time.
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Old 09-10-2011, 12:01 PM   #9
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Default Re: Cultist Membership & Sudden Head Blow

Makes sense, but most of those don't make the player a cultist, just remove the CMC from their use of it. Andrew (in the linked discussion) says that the best way to get rid of the CMC is to make the player a Cultist, but I'm still stumped as to how one could do that...
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Old 09-10-2011, 08:30 PM   #10
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Default Re: Cultist Membership & Sudden Head Blow

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Originally Posted by snarky View Post
Makes sense, but most of those don't make the player a cultist, just remove the CMC from their use of it. Andrew (in the linked discussion) says that the best way to get rid of the CMC is to make the player a Cultist, but I'm still stumped as to how one could do that...
do the above before the sudden head blow???? Ok now I'm really reaching aren't I!!!!
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