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Join Date: Oct 2007
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I started running a fantasy campaign. Kind of medieval with wizards and magic swords and monsters. Taking a lot of inspiration from D&D settings.
I have the two basic set books, but there are a few things which I feel are missing. *Ready made enemy statistics. There are a few, but not nearly enough. Where can I get more? *Magic Items. Healing potions and magical weapons are a staple of fantasy settings, but I couldn't find almost anything about magic items. Yes, there is a sections named "magic items" and some of the skill descriptions state that they can be used to brew potions, but I don't want to have to invent everything from scratch. I want some magical equipment to be readily available like the weapons and armor in the "equipment" section. For example, if one of the characters wants to use "herb lore" to create a healing potion, how does it work? What would be the effects of the potion? How much would it cost to just buy one? *Spells. Yes, I know there's a GURPS book for spells, but I just bought the basic set books and am not going to buy another book just yet. Thanks in advance! |
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| Tags |
| fantasy, magic |
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