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#1 |
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Join Date: Nov 2008
Location: Yukon, OK
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And this assumes they have the tools to cut and shape the container.
If they go in a straight-line back their also going to be on the wrong side of a slope eventually. Following the valleys and water is the best bet but you probably need a survival roll to figure that out. |
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#2 |
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Join Date: Jul 2011
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Playing around with google earth, its pretty damn flat. For the first 15 miles, it rises to 2300 feet or so from 1700, and then on down about to 1500 feet where I put the training facility.
Put a couple hundred feet of ice on that and it averages out to pretty damn flat. Having only really seen glaciers on Discovery, would prehistoric ice age glaciers behave in a similar manner to modern ones? Crevasses and such? |
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#3 | |||
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Quote:
Specifically: Quote:
Quote:
Last edited by sir_pudding; 05-07-2013 at 02:50 AM. |
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#4 | |
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Join Date: Aug 2007
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Quote:
__________________
Fred Brackin |
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#5 | ||
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Quote:
Quote:
It really looks to me like a lot of stuff like that in real life, it's deliberately talked up and made to sound impossible, but really isn't and therefore helps the recruits build confidence. It certainly doesn't sound any harder than the way SERE graduates talk about that school ("They're allowed to intentionally break your bones!", "You have to survive in the woods for days without any supplies!" and so on). What am I missing, that requires a change to the text in order to make the exercise plausible? |
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#6 | |
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Join Date: Jul 2011
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That other thread's good stuff too. Some good ideas in there.
My guys don't have a radio, but they do have an emergency beacon set to activate if it takes a 50g acceleration or a button is pushed. They were told that ends the test, but they will have to complete it at another time. I figured that they would be allowed to kit up, and grab their rifles and packs. I took each one of them aside and told them they had five mins to pack and they told me what they brought along. The trick for me is going to get them to go slowly enough so I can have them do a few encounters and create some tension. Quote:
Last edited by LordMoose; 07-19-2011 at 09:52 PM. |
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#7 | |
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Join Date: Aug 2004
Location: Udine, Italy
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Thanks.
Quote:
Let's assume the guys can build snowshoes. Those are not as hard as building skis or sail rigging, and don't require a skill for using them. Let's assume they build a version with crampon-like spikes. Let's further assume the slowest has Move 4. That would be a basic 40 miles per day. With a successful Hiking roll, even at default, that would be 48. Now, p. B351, which I'm reading for all of the above too, has rules about using skis on snow, but not for snowshoes. Let's say that while skis let yo treat all terrain as Average, snowshoes will let these guys, on this Very Bad terrain, treat it as Bad. That's 24 miles per day. Taking into account that building a snow trench each evening will take at least an hour (making a Survival roll to find a good place for it), that's probably down to 20 miles. So it could be done in five days, assuming they spend the remainder of the first night building the snowshoes. That also assumes they don't need to hunt or forage for food... which would mean their pockets are very deep indeed. Some side hunting would not only be realistically necessary once they run out of their high-tech, small-volume, high-calories bars. It would also be some fun for the players, as opposed to the grinding march. The day they hunt, kill, and prepare the food they will effectively not move towards the base. So let's say it's six days. Allowing for minor accidents and a decreased speed towards the end of the trek, a week. This is generous, but it doesn't stretch credibility, I think. Of course credibility is a matter of personal preferences. |
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