|
|
|
#1 |
|
Join Date: Feb 2007
|
I have long thought that the excellent path/book magic system from GURPS Thaumatology would benefit from more support, in the form of either more spells or a system to help you make your own spells.
The ritual path/book system in Monster Hunters 1gives us a system for calculating spell costs. I have not yet had a chance to try this system in play but I am wondering if those who have used it would recommend it for games that use path/book magic in general.
__________________
GURPS Settings Beneath Castle Everglory: A Dungeon, Lineage (Modern Fantasy) Paradise City (Cyberpunk), The World of Kung Fu (Modern Martial Arts Setting) |
|
|
|
| Tags |
| monster hunters, ritual path magic, thaumatology |
|
|