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Old 06-02-2011, 12:41 PM   #1
Mgellis
 
Join Date: Nov 2004
Location: Flushing, Michigan
Default Weakness questions

A couple of quick questions about Weakness...

1) What does "...in the presence of a particular substance..." mean? The same hex? The same room? No specific range is given.

2) The limitation FP Only, -50%...does that mean it drains FP first and then drains HP (i.e., the way fatigue loss usually works) OR does it mean it only drains FP and when you get to -FP, you are unconscious and remain that way until you are no longer near your Weakness, and then you recover normally?

Anyone know of any "official rulings" on these?

Thanks.

Mark
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Old 06-02-2011, 01:08 PM   #2
David Johnston2
 
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Default Re: Weakness questions

Generally speaking, direct contact. Consider the things it's supposed to represent. Cold iron, holy water, kryptonite, sunlight. Stuff that burns on contact except for kryptonite...and the weakness isn't so much to the physical object there, but the radiation it gives off. n
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Old 11-14-2011, 08:48 PM   #3
roguebfl
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Default Re: Weakness questions

Quote:
Originally Posted by David Johnston2 View Post
Generally speaking, direct contact. Consider the things it's supposed to represent. Cold iron, holy water, kryptonite, sunlight. Stuff that burns on contact except for kryptonite...and the weakness isn't so much to the physical object there, but the radiation it gives off. n
Direct Contact is Vulnerably not weakness. though kryptonite is a weakness it only needed to be in the same room with superman unshieded for it to weaken him.
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Old 11-14-2011, 09:08 PM   #4
Mgellis
 
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Default Re: Weakness questions

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Originally Posted by roguebfl View Post
Direct Contact is Vulnerably not weakness. though kryptonite is a weakness it only needed to be in the same room with superman unshieded for it to weaken him.
But how big a room? 10' x 10'...20' x 20'...what? This is one of the reasons I wanted a formal ruling from someone like Kromm...compared to, say, Dread, which lists the cost for a range of effect, the rules for Weakness are a bit too open-ended.
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Old 11-15-2011, 04:10 AM   #5
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Default Re: Weakness questions

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Originally Posted by Mgellis View Post
This is one of the reasons I wanted a formal ruling from someone like Kromm
If you wish a response from Kromm, I would suggest sending him a PM with your question so that he may answer it directly.
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Old 11-16-2011, 11:52 PM   #6
Mgellis
 
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Default Re: Weakness questions

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Originally Posted by Sunrunners_Fire View Post
If you wish a response from Kromm, I would suggest sending him a PM with your question so that he may answer it directly.
I may get around to that eventually. I prefer not to fire off PMs to people unless I know them well or have a legitimate reason to do so (reporting errata, etc.). When I do, I feel like I'm pestering them. It's one thing to post a question in the forums but when you send someone a PM, that's sort of like calling their house. (I know this is just a quirky generation thing on my part--I'm old, okay?--I'm not trying to slam on people who send PMs.) Plus, I figure anyone else who was interested in the question would be interested in seeing his posting here.
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Old 11-14-2011, 09:47 PM   #7
David Johnston2
 
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Default Re: Weakness questions

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Originally Posted by roguebfl View Post
Direct Contact is Vulnerably not weakness..
No. The difference between Vulnerability and Weakness isn't range. It's that Vulnerability aggravates how serious the wounds inflicted are, while Weakness need not inflict any wound at all.
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Old 11-15-2011, 12:54 AM   #8
Not another shrubbery
 
Join Date: Aug 2004
Default Re: Weakness questions

Quote:
Originally Posted by David Johnston2
Generally speaking, direct contact. Consider the things it's supposed to represent. Cold iron, holy water, kryptonite, sunlight. Stuff that burns on contact except for kryptonite...and the weakness isn't so much to the physical object there, but the radiation it gives off. n
I think that's about it. As I understand the disad, it's more properly thought of as a debility in the physical presence of a condition, such as being touched by silver, or being in a zone of cold. The "area of effect" for things that aren't naturally associated with a field would be factored into their commonality rating. I usually assume that small things you have a Weakness to require it to touch you, and larger ones have an effect about as far away as they are big.
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Old 06-03-2011, 08:05 PM   #9
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Default Re: Weakness questions

Quote:
Originally Posted by Mgellis View Post
A couple of quick questions about Weakness...

1) What does "...in the presence of a particular substance..." mean? The same hex? The same room? No specific range is given.

2) The limitation FP Only, -50%...does that mean it drains FP first and then drains HP (i.e., the way fatigue loss usually works) OR does it mean it only drains FP and when you get to -FP, you are unconscious and remain that way until you are no longer near your Weakness, and then you recover normally?

Anyone know of any "official rulings" on these?

Thanks.

Mark
Ditto to what DJ2 said regarding presence.

As far as FP Only, my understanding is that it works a bit like the weaker variant of the FP drain from Leech, meaning you won't take HP damage once you lose all your FP. Actually I always thought it would just take you down to 0 FP, not -FP, not that's a question too. The weaker Leech FP variant doesn't take you to -FP, but to 0 FP. But then again, Leech is a strange beast and extrapolating anything from its mechanics is probably ill-advised.
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Old 11-14-2011, 07:36 PM   #10
Mgellis
 
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Default Re: Weakness questions

So...was there ever an official ruling on this? Anyone?

Thanks.

Mark
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