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#1 |
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Join Date: May 2011
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Hi all:
I finally got Munchkin 4 the need for steeds last weekend from local store so here are what I have at the moment: Munchkin Core, Munchkin booster packs 1,4,5,6 and 7. I don't like to introduce more into the game as the I prefer the flavour of the theme to stay in classic fantasy and dungeon crawling(I am a DND fan anyway). So, here is my question: how to build a good deck? I analyzed the original deck from the core set and noticed that: 95/168 = 56.5% cards are doors 73/168 = 43.5% cards are treasures the rest is omitted here... I came up with a deck of 120 doors which contains 41 monsters and 80 treasures, so all together that was 200 cards. However, I cannot drop any hiring or steed related cards into the deck for the following reasons: My deck is with all Races and Classes: Races : Human, Dwarf, Elf, Gnome, Halfling and Orc Classes : Warrior, Wizard, Cleric, Thief, Bard and Ranger To support those I've already added lots of cards into it. Also I included 20 curses in the doors. Therefore there is no room for steeds and/or hirings unless I continue to increase the size of the doors, which would then have the side-effect to increase the size of the treasures so as to keep the ratio... Is there any general recommendations for effectively building a deck that is not too big(otherwise most cards would not have the chance to be used in a game) but is balanced so no win could be granted without the twists and turns. BTW, I am looking for a similar site like this : http://deckbox.org/, which is a online deck-building utility for Munchkin. I am not sure about the rules here, if there is no such a one at the moment, what is your say if I, a programmer, develop a website and open it for public? with information on card details or just the names? I found it pretty hard to share my deck here without a lot of typings (I type too much everyday:( ) As always, many thanks in advance! |
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| Tags |
| deck building |
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