Belatedly trying to avoid threadjacking:
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Originally Posted by Bruno
It's the part about the already dead person sacrifice advantages, as per the sacrifice magic system, to power a magical spell.
Which is basically totally unconnected to what Resurrection Lite is.
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The problem is, there's nothing to sacrifice and no one to make the sacrifice. The player and character have already gambled on going along without benefit of a certain advantage that turned out to be necessary, and lost. Letting them buy it retroactively fubars the basis that gives the reasonable perception of value to advantages and to character points themselves. It arguably devalues survival-oriented decision making and any number of other player and PC virtues the way printing more fiat currency devalues existing savings and debts.
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Originally Posted by Bruno
Those are your personal objections, not Kromms, and definitely have nothing to do with that thread.
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Yes they are, which is why I described them as issues other than the one I was thinking of in re Kromm.
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Originally Posted by Bruno
Where is Time Spanning from, anyways? I'm having a devil of a time finding it again.
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Powers, p.109.