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#1 |
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Join Date: Apr 2011
Location: Seoul, Korea
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(TDM means Task Difficulty Modifier)
For example, "In nonadventuring situations when you have lots of time to prepare and face minimal risk, the GM may give you +4 or more to skill." in B171. I couldn't find any sentences whether Magic Spell does recieve this modifier or not... Is it applied as an 'basic-set-referred of-course thing', or Magic Skill DOESN'T get this modifier? I think that Magic Skill should be applied this modifier too, because in GURPS Fantasy there is Hedge Wizard template who has magic spell in skill level 12 and works as a Magic-Caster in everyday situation. In GURPS System, 12-skill-levelled worker gets a '+4 skill bonus for mundane tasks' and roll a 3d in the roll number 16 in everyday situation. |
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#2 |
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Join Date: Dec 2007
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No. That would screw up ceremonial magic no end.
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#3 |
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Join Date: Jun 2010
Location: Dreamland
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Well, in that situation, it seems assumed you already have to be in that state. But for your stay-at-home cleric/hedgemage, casting heal on one person a day could get that nice +4.
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#4 |
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Join Date: Apr 2011
Location: Seoul, Korea
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#5 |
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Join Date: Jul 2007
Location: One Mile Up
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I'd say that it ultimately depends on how routine magic is in the setting, but it sort of stretches the imagination a bit to picture a scenario in which you have a chance of being devoured by an accidentally-summoned demon as being "minimal risk." Professionals can get away with rolling 12- when they are literally the only guy in the village with Magery 0+. If it doesn't work, they'll just have to get the same guy to try again. Don't like it, ride to town and pay more.
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#6 |
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Join Date: Jun 2010
Location: Dreamland
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Kinda forgot about that. Many times mages in my campaigns won't cast a spell because of the 0.5% chance of crit failure.
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#7 |
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Join Date: Apr 2011
Location: Seoul, Korea
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#8 | |
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Join Date: Sep 2008
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Quote:
This assumes, of course, that there isn't something special about magic that makes it not otherwise qualify for a TDM. If each casting is slightly different, due to needing to manipulate the ley lines of power a bit differently depending on location, lunar cycle, and the time since the subject last sneezed (or was sneezed upon, for an object), then no casting is truly "routine" and thus they never get a TDM.
__________________
Quos deus vult perdere, prius dementat. Latin: Those whom a god wishes to destroy, he first drives mad. |
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#9 | |
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Join Date: Aug 2004
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Quote:
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#10 | |
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Join Date: Aug 2004
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Quote:
Now, on the other hand, magic has all kinds of special rules relating to casting time, from reduced time for high skill to going ceremonial, so I certainly wouldn't apply TDMs for more or less time on task, since they would be in conflict with the specific rules for magic. I don't know that other situational modifiers should necessarily be excluded, though. |
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| Tags |
| job, magic, modifier, skill, spell, task difficulty modifier |
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