New GM; Fantasy Game; needs help b4 2nd session
My friends and I (12-15 of us) have created an annual weekend getaway we call Cabin Con. I have almost no GM experience but know the most about the system and want desperately to get enough turned to GURPS to play it regularly. I've made a 1-shot fantasy adventure with PC's that couldn't be made w/ d20 rules. After taking 6.5 hrs to run only 1/2 of the 1-shot on a test group, I've ID'ed problems. Wondering what you could suggest to solve them.
1. Taking too long to react to the PC's actions while they solve the mystery. (Villain reactions, NPC locations behind the scenes, and remembering key info about the mystery)
2. NPC character sheets have a poor format, making it difficult to locate info quickly.
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