Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Board and Card Games > Car Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-21-2011, 05:07 PM   #1
Colman
 
Colman's Avatar
 
Join Date: Mar 2011
Default Photos from 5 recent games

I had a bunch of Car Wars (5th edition) games recently and I thought I'd post some pictures. It looks like I can't put inline thumbnails, so you'll have to check out the galleries individually.

The first was against my fiance, who unfortunately has a very similar playing style (mainly because she learned from me), so our games tend to drag. I put too much terrain on the table which didn't help matters. We basically circled one central building waiting to shoot our forward guns in a WW1 style dogfight/jousting match. In the end we decided to speed things up by allowing firing EVERY phase, instead of once per turn. That was fun, and also prompted me to post a thread a while back asking why not allow firing every phase which had some interesting responses.
Gallery: Circle Chase

The remaining four games were against my cousin, and went fairly fast because he tends to play rather suicidally. Living fast and dangerously and splitting his forces with over the top speed must be a by product of today's youth, haha.
The first was a simple one vs one using our custom "Offroad rules". Basically instead of doing a collision when hitting a piece of terrain, the car can drive over it as a DC 1 maneuver. This changes the tactics quite a bit as vehicles can run away behind a hill, or come at you from new angles. Not too many pictures of this game as I was more focused on playing than photographing to start with.
Gallery: Offroad Duel

Then we used the same board setup but added a second car for a fun two vs two match. As I mentioned my cousin tends to split his forces, in this case going 100mph and 50mph. I could shoot his faster vehicle to pieces before the second vehicle even reached the combat. Still a fun match and my skidding off the map doing daring (aka foolish) maneuvers later balanced things out.
Gallery: Fast and Slow

We switched up the terrain after this to use a more realistic highway layout. By having thick, tall hills on one end and gradual prairies on the other we could get a "mountains to foothills" look going. Two cars each set up in opposite lanes at opposite ends of a straight highway. Again he split his forces which mean his faster truck was destroyed before the slower car could arrive. Awkward!
Gallery: Caravan Battle

The final game of the night was on the same highway map since it was such a hit. This time I thought I'd help my cousin out by showing him how splitting forces isn't the greatest plan. I sped ahead with my red convertible (seemed fitting) and got tangled in early on. This round was insane for failed Control Rolls. Me skidding off the map wasn't even the best crash. His taxi that rolled over for a ton of phases was the best crash. Especially when I misjudged the rolling distance and actually collided with the flipping car, which destroyed me.
Gallery: Crazy Round

All in all some fun games. I've started playing bi-weekly (or thereabouts) at my local hobby shop, so hopefully I can get some pictures of that (since they have a ridiculous selection of awesome terrain).

Last edited by Colman; 04-21-2011 at 05:13 PM.
Colman is offline   Reply With Quote
 

Tags
5th edition, car wars, hot wheels, terrain


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:07 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.