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Old 04-11-2011, 09:43 AM   #1
Figleaf23
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Default Re: Supernatural Durability With No Weakness

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Originally Posted by pawsplay View Post
I'm just saying that no existing application of Cosmic of which I am aware does what you ask.

....
IIRC one of the specific uses of Cosmic is to exempt the Advantage from a given inherent rule. I don't have a page number available just at the moment though.
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Old 04-11-2011, 10:13 AM   #2
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Default Re: Supernatural Durability With No Weakness

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Originally Posted by Figleaf23 View Post
IIRC one of the specific uses of Cosmic is to exempt the Advantage from a given inherent rule. I don't have a page number available just at the moment though.
It's p.103, and as I noted before, the name of that section is: "Ability other than an attck or defense."
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Old 04-10-2011, 03:09 PM   #3
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Default Re: Supernatural Durability With No Weakness

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Originally Posted by pawsplay View Post
Technically, no. Supernatural Durability is a defense, which has a specified effect at the +50% level.
What's the specified effect?
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Old 04-10-2011, 04:02 PM   #4
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Default Re: Supernatural Durability With No Weakness

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What's the specified effect?
Working against Cosmic attacks.
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Old 04-10-2011, 05:45 PM   #5
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Default Re: Supernatural Durability With No Weakness

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Originally Posted by pawsplay View Post
Working against Cosmic attacks.
What sort of Cosmic attack does Supernatural Durability not work against? Cosmic (Irresistible) ignores DR, not Supernatural Durability or Unkillable, and I've never seen Cosmic (Ignores Supernatural Durability) on an attack, nor does the Cosmic Power Modifier give your attacks this effect.
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Old 04-10-2011, 06:14 PM   #6
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Default Re: Supernatural Durability With No Weakness

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Originally Posted by vitruvian View Post
What sort of Cosmic attack does Supernatural Durability not work against? Cosmic (Irresistible) ignores DR, not Supernatural Durability or Unkillable, and I've never seen Cosmic (Ignores Supernatural Durability) on an attack, nor does the Cosmic Power Modifier give your attacks this effect.
I didn't say it's a useful modifier. I'm just reading out of the rulebook.
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Old 04-10-2011, 04:03 PM   #7
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Default Re: Supernatural Durability With No Weakness

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Originally Posted by David Johnston2 View Post
What's the specified effect?
It ignores Cosmic's ability to ignore it. This actually isn't too far removed from what the OP wants - the SD's weakness is basically "Cosmic: Ignores SD" for free. +50% probably would work decently well, provided the ability be required to have some sort of truly-limiting Limitation, like Unreliable, Costs FP, Fickle, or be limited to a certain attack type (in fact, this could be a good starting point for an "Immune to Fire" type Advantage)
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Old 04-10-2011, 04:43 PM   #8
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Default Re: Supernatural Durability With No Weakness

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Originally Posted by JCurwen3 View Post
Is it acceptable to use Cosmic +50% to remove the "weakness" from SD?

It still wouldn't be invulnerability (which is frowned upon RAW), as they can be slowed down with HP damage, and can be killed with a single attack that does 10xHP damage.

I just ask because I've seen uses of Cosmic +50% or more to allow things like IT:Diffuse to protect against area effect damage officially nixed (and rightfully so, it's a quick, cheap way to total invincibility).

But I don't think this application of Cosmic to SD to remove this built-in limitation is even remotely as abusive. Have there ever been any rulings that said "no, shouldn't be allowed" to this?

Just to clarify, I'm the GM, and yes, I know I can do anything I want but I generally prefer to play by the RAW, making only minor deviations from it where appropriate.
Yes!
It's a perfectly valid use for "Cosmic".
However, in my book, you'd need a pretty good argument to be allowed to give a character this though.
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Old 04-10-2011, 05:19 PM   #9
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Default Re: Supernatural Durability With No Weakness

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Originally Posted by white33 View Post
Yes!
It's a perfectly valid use for "Cosmic".
However, in my book, you'd need a pretty good argument to be allowed to give a character this though.
I thought more about allowing a PC to have it, but limited so it Costs FP per second of being in that state, and leaves him with a nasty Nuisance Effect: Backlash afterwards (like temporary incapacitation and/or some large Attribute Penalties), and maybe limited uses per day.
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