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#1 |
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Join Date: Oct 2005
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I wish to make a list of all 4E Psionic material, especially as it concerns the crunchy stuff. As far as I know, there is
1) GURPS Psionic Powers 2) GURPS Psionic Campaigns 3) GURPS Psis 4) Pyramid 3/20 (expanded Teleportation) 5) Pyramid 3/29 (psionics-themed issue, including expanded Psychokinesis) 6) Pyramid 3/12 (psi-powered imbuements) 7) An upcoming sourcebook on psionic gear |
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#2 | |
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Join Date: May 2008
Location: CA
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#3 |
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Join Date: Oct 2005
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Very interesting. To downplay the reliance of the Psionic system on skills is certainly something I would greatly welcome. I guess MH1 just earned a buyer.
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#4 |
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Join Date: Nov 2009
Location: Oregon
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You know, the psionic advantages in Psionic Powers will work fine even without the skills attached. They just become a little easier to use and a little less flexible.
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#5 | |
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Banned
Join Date: Aug 2004
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#6 | |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#7 |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Oh, it's worth noting that the Psionic Powers Designer's Notes appear in Pyramid #3/09, Space Opera. This article includes lots of behind-the-scenes info on the book and a few minor bits of crunch that were cut -- and the bulk of the article is a new sample psionic-transhuman-space-opera campaign setting, Agents of PSION.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#8 | |
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Join Date: Dec 2007
Location: Brooklyn, NY
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And, as a power-building toolbox nut, I love the official write up and inclusion of Limited By Margin. I believe this is the first time it's been written out in an official capacity, even though it's been mentioned and spelled out on these forums before, and is the "grit under the hood" for some higher-level rules. The box with the info about Power Techniques and how some of them use Powers at Default was also pretty cool.
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-JC |
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#9 | ||
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Thanks!
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__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#10 |
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Join Date: Dec 2006
Location: Meifumado
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I was catching up on some e23 purchases last week and went to add Psi Tech to my shopping cart, but alas and to my chagrin, it's not out yet.
Funny, I coulda sworn I'd read about it months ago. Someone must've been testing their Thought Projector... But, um, yeah, that one can go on the list too, eventually.
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
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| Tags |
| monster hunters, psi, psionic powers, pyramid |
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