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#1 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Pyramid #3/29: Psionics is now available on e23. Let's hope we read your mind . . . You get a psi-friendly campaign frame from David Pulver; expanded Psychokinesis rules that add new abilities, skills, techniques, and perks in the style of GURPS Psionic Powers (and packages in the spirit of GURPS Psis); a handy game aid for randomly assigning psi capabilities, complete with several more new psi packages; some crunchy psionic familiars and artifacts; an exploration of the effects of psi on law and justice; a bonus Rev. Pee Kitty article on optional rules for coping with psionic critical failures; and all the regular features. Even better, this issue sees David Pulver's Eidetic Memory column debut as a one of those regular features! In his first installment, he offers notes on using magic as psi.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#2 |
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Join Date: Sep 2007
Location: Arkham Asylum
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I had been dreaming up ways to change the standard magic system to represent power sources other than magic (Chi, Psi, etc.) I'm glad to see a great like Mr. Pulver also thought the same thing and then worked on it. I'll have to pick this one up.
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Jazama Pajama Pajama Shimera Kazam Imera Imera Kazam Pajama Shimera Kazam Pajama Pajama! Check out my blog, Ambro's Brainwaves Pretend you have telepathy, read my thoughts! |
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#3 |
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Join Date: Aug 2004
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Thought it was very well done, although of course the energy/weight for Apportation doesn't allow for the higher levels of TK too well. Maybe with a big enough Energy Reserve...
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#4 | |
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Join Date: Aug 2004
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Quote:
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| Tags |
| pyramid 3/29, pyramid issues |
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