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Old 03-22-2011, 07:50 PM   #1
Gavinfoxx
 
Join Date: Mar 2006
Default Help with Character planning and optimization and tactics?

Hi there, I'm hoping for some minor Character Optimization help for a game I'm in.

Here's the important info. NOTE: I HAVE EDITED THIS POST AND MOST OTHERS IN THE THREAD TO SHOW NEW INFORMATION!!:

130 points
-30 disadvantages maximum

Iron Age tech level, maybe some steel age. I have equivalent of "$1000" in purchase options, if that helps. Note: there ARE significantly higher tech levels in the setting; we are playing in Hyboria, so we might go up against someone with much better armor than we have access to.

Generally Gritty / Viking / Mostly non cinematic. Some minor cinematic moves might be available, but only on a case by case basis.

Only the first level of the defense talents are available, but you can buy all three.

Martial arts styles aren't in play as restrictions, but they do exist. I can choose a la carte techniques, but only things that are culturally appropriate.

So far, the "Low Tech" rules are not in play, as far as I know.

The campaign shows that the character generally fights in a small squad or in duels, not in a shield wall at war or anything.

So far (pending rewrite) The character is a Huscarl with Patron 2, in order to get access to all-important maille armor and some social benefits (the armor is his lord's, not his, and if he does good work, the lord might replace damaged equipment should something like that happen...)

Character is required has to have spear / shield at rank one, because of cultural training. A point should be placed into the viking spear and shield style somehow.

The "everyman" weapons are seax/spear/axe/dagger. The "status" weapon is the one handed sword.

I want the character to focus heavily on sword and shield fighting, with some other stuff that would be expected of "The strong guy".

Strength maximum might be up to 18. Otherwise the normal human limits on attributes are in play.

I'm very interested in the stuff in the martial arts book, but I am more interested in getting a small set of useful maneuvers/skills/perks/etc., and using a small set of things to handle as many melee combat situations as possible.

What would you all suggest I do? Where should I put perks and techniques and such? I would really like some help figuring out a character with these requirements!

Edit again:
Here's a google docs link for what I have so far, tentatively...
https://spreadsheets.google.com/ccc?...thkey=CK-ZpP4G

Last edited by Gavinfoxx; 03-23-2011 at 11:25 PM.
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assistance, martial arts, optimization, shield, swordfighting

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