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#11 |
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Join Date: Jul 2008
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TS and margin of success aren't remotely comparable units. What do you mean here?
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#12 | |
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Join Date: Mar 2010
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As such, I'd argue that you can't program a skill-program with a skill-rating higher than the skill-rating available to the programmers. Which leads to the question: What is the maximum skill-rating a human can have? (In practice, I'd say the answer to that is IQ20 + Talent4 + 10ish. Different campaign assumptions would lead to a different answer.) In most of my campaigns, that answer would be 34. |
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#13 | |
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Join Date: Mar 2006
Location: Iceland*
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Skill -50 probably ought not be available in any kind of plausible setting. But if it was, it would absolutely be worth the piddling amount of money it costs. Even with -10 for instant use and -20 for lacking all kinds of information, say, you'd be reliably better than an expert with preparation. Being able to adapt plans on the fly and have them come out better than even one's that the opposition spent x30 time on... well, you'd win. Always. The limit on the utility of Strategy in the real world is because the difference between the best and the worst is a matter of 10 skill levels or so, not 40 skill levels.
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Za uspiekh nashevo beznadiozhnovo diela! |
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#14 | |||
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#15 | |
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Join Date: Mar 2006
Location: Iceland*
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On the other hand, if the difference between the kid's skill level and the major general's was really 35 levels, I suppose that would represent them never being anywhere near where he deployed his forces and them happening to be present, with their slingshots, near a button that only needed to be pressed in order to cause the Major-General's mission to fail.
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Za uspiekh nashevo beznadiozhnovo diela! |
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#16 | |
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Join Date: Mar 2006
Location: Iceland*
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You can do Surgery blindly and without tools, while hanging upside down and on fire. All other skills are similar. Skill 50 doesn't exist. It makes no sense.
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Za uspiekh nashevo beznadiozhnovo diela! |
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#17 | |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Besides, you still have find somebody with Skill-50 (or as many CPs) to program it in the first place. I suppose you could bootstrap it with lower complexity machines programming higher complexity ones with steadily increasing attribute levels. Which is basically a very silly version of the Vingean Sigularity. That's my point. You can allow Skill-50 and limit it to an effective skill of 22+(2x equipment bonuses) or something and point to B172 when they complain. |
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#18 | ||
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Join Date: Mar 2006
Location: Iceland*
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Za uspiekh nashevo beznadiozhnovo diela! |
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#19 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#20 |
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Join Date: Mar 2010
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TL12 Mega Computer (Genius) is limited to Complexity 15. So ... IQ 24.
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| Tags |
| artificial intelligence, skills, ultra-tech |
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