Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 01-22-2011, 01:12 PM   #1
Cheomesh
 
Cheomesh's Avatar
 
Join Date: May 2010
Location: LP City, Maryland
Default Longer weapons getting some kind of defensive advantage

This might have turned up in an expansion book, but basically it works like this: A guy with a 1,2 spear is assailed by a guy with a sword. Its the swordsman's turn, and he is 3 hexes away. He moves into hex 2, then 1 and strikes with his sword. Does the spearman in any splat book get a chance to ward off his opponent, keeping him at bay?

M.
Cheomesh is offline   Reply With Quote
Old 01-22-2011, 01:18 PM   #2
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: Longer weapons getting some kind of defensive advantage

If the spearman takes a Wait maneuver he can attack the swordsman as soon as he commits.
sir_pudding is offline   Reply With Quote
Old 01-22-2011, 01:31 PM   #3
mlangsdorf
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: Longer weapons getting some kind of defensive advantage

Assuming that the spearman was doing something else on his last turn (say, stabbing the swordsman's ally who was in Hex 3a), there's nothing that lets the spearman stab the swordsman as the swordsman come in.

Which isn't to say that the spearman doesn't have a lot of advantages here. Assuming both combatants have a Step of 1 hex, the swordsman had to make an All-Out Attack, a Committed Attack, or a Move and Attack to close the distance. If the swordsman's attack hits, the spearman can Retreat on the defense and on his next turn, stab the swordsman at Range 2 and then step away again, forcing the swordsman to continue the cycle to stay in range. The swordsman's maneuver prevents him from retreating (or in some cases, defending at all) and often limits his accuracy. This is a really bad position for the swordsman to be in.

Last edited by mlangsdorf; 01-22-2011 at 04:18 PM. Reason: typo on the spearman's reach
mlangsdorf is offline   Reply With Quote
Old 01-22-2011, 04:01 PM   #4
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: Longer weapons getting some kind of defensive advantage

Quote:
Originally Posted by mlangsdorf View Post
If the swordsman's attack hits, the spearman can Retreat on the defense and on his next turn, stab the swordsman at Range 1 and then step away again, forcing the swordsman to continue the cycle to stay in range..
This is pretty good time for the spearman to attempt a Riposte, too.
sir_pudding is offline   Reply With Quote
Reply

Tags
combat rules, martial arts

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:34 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.