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#1 |
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Join Date: Dec 2010
Location: Los Angeles, CA.
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In the flowchart (after killing a monster in combat) it says to: Level up -> Loot the Room -> Take the appropriate # of Treasure
..it just seems smoother to level up, get treasure, then draw your LTR (door) card..no? does it matter? |
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#2 |
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Join Date: May 2009
Location: Indiana
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If you face a monster in combat, whether you win or lose, you will not get a "loot the room" card at all. The only time you get a "LTR" card is if you face no monster in combat at all; with maybe a few exceptions caused by certain card interactions.
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#3 |
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Join Date: Dec 2010
Location: Los Angeles, CA.
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Hmm..in the flowchart (sorry..it's on on of the links on this site..) it SPECIFICALLY shows that after the "You killed the Monster(s), Increase your Level appropriately." box, it shows a down arrow "->" pointing to a Loot the Room circle..and then a "->" to "Take the appropriate number of Treasure cards..." box.
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#4 |
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Join Date: May 2009
Location: Indiana
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I'm sure that refers to the phase.
I just know that you don't get an actual door card if you face a monster. I guess Erik or Andrew will have to do the technical specifications, but you don't. In most instances, you get treasure from defeating a monter, or you get a door card when you loot the room. Ok, here's from the new rules, page 2, under turn phases: (3) Loot the room: If you did NOT find a monster by kicking open the door and you did not Look For Trouble, you loot the room....draw a second card from the Door deck, face down.... So there it is in the paper rules anyway.... |
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#5 |
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Join Date: Aug 2010
Location: Windsor Locks, CT
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In addition to Blu's comments, if you look at the other Loot the Room bubble, it specifically points to a box that gives details on looting the room. Each arrow seems to point to instructions, even after the phase.
I can understand the confusion, but the instructions following each Loot the Room phase bubble are accurate as to what you can or must do next. |
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#6 | |
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Join Date: Dec 2010
Location: Los Angeles, CA.
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Quote:
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| Tags |
| flowchart, loot the room |
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