[LTC2] Multi-tined contradiction...
When designing a trident, LTC2 says it's at -2 to hit because it's tip-heavy, but further down, it says that "while it has more points, each spike is thinner, so cost and weight is unchanged".
Aren't those two statements impossible to hold together? From the game-mechanics point of view, I can understand this as a simplification... But if there is no change in weight (of the spearhead), then neither the -2 to hit nor the unbalanced trait are justified.
Last edited by Gudiomen; 12-11-2010 at 08:05 AM.
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