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Old 11-17-2010, 12:17 PM   #1
Michele
 
Join Date: Aug 2004
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Default Talent: Maker of things that go boom

I was just wondering if any of the published materials I don't own offers anything for that key character of so many fictional - and real-life - plots: the maker of things that go boom. Any terrorist organization had or has its own specialist for that, and maybe there really is a knack to it. At least as much as there's a Talent to be a Healer or a Smooth Operator, I guess.

And if no official source provides it, I'd be happy to read opinions as to the skills that should be included. Thanks!
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Old 11-17-2010, 12:18 PM   #2
DouglasCole
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Default Re: Talent: Maker of things that go boom

Quote:
Originally Posted by Michele View Post
I was just wondering if any of the published materials I don't own offers anything for that key character of so many fictional - and real-life - plots: the maker of things that go boom. Any terrorist organization had or has its own specialist for that, and maybe there really is a knack to it. At least as much as there's a Talent to be a Healer or a Smooth Operator, I guess.

And if no official source provides it, I'd be happy to read opinions as to the skills that should be included. Thanks!
Talent: Boom-schtick!
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Old 11-17-2010, 12:26 PM   #3
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Default Re: Talent: Maker of things that go boom

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Originally Posted by Michele View Post
And if no official source provides it, I'd be happy to read opinions as to the skills that should be included. Thanks!
Chemistry, Explosives (Demolitions, EOD, Fireworks), Lip Reading...

Oh, and Doug, thirty whacks with a wet noodle for that terrible, brilliant, GURPSish pun.

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Old 11-17-2010, 12:33 PM   #4
Anthony
 
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Default Re: Talent: Maker of things that go boom

In practice, you might just be able to buy a really high Explosives skill and default everything. Otherwise, sounds like armoury, chemistry, explosives, and traps.
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Old 11-17-2010, 12:35 PM   #5
lexington
 
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Default Re: Talent: Maker of things that go boom

Chemistry, Explosives (All Specializations), Engineer (Combat), Electrician . . . Running?
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Old 11-17-2010, 12:40 PM   #6
DouglasCole
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Default Re: Talent: Maker of things that go boom

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Originally Posted by arnej View Post
Oh, and Doug, thirty whacks with a wet noodle for that terrible, brilliant, GURPSish pun.

arnej
Thank-you, thank you.

I think there's going to be some effort to shoe-horn a last minute REALLY BAD pun into Tactical Shooting, but if it doesn't work...I'm sure it'll crop up somewhere else. It's too good not to.
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Old 11-17-2010, 12:42 PM   #7
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Default Re: Talent: Maker of things that go boom

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Originally Posted by arnej View Post
Chemistry, Explosives (Demolitions, EOD, Fireworks), Lip Reading...
Fun idea for a Talent. I would add Hazardous Materials and Traps in there.

Lip Reading? Is that a Charles Bronson reference, arnej?
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Old 11-17-2010, 12:46 PM   #8
The Wrathchild
 
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Default Re: Talent: Maker of things that go boom

For such a talent, Action hints at Scrounging as a worthwhile skill for the "home cooking"/improvising bombmaker.

Also suggests Architecture, Mechanic and Combat Engineering (already suggested above) to make structurally devastating placements.

edit: Oh, yeah, and Traps is seconded.
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Old 11-17-2010, 12:48 PM   #9
arnej
 
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Default Re: Talent: Maker of things that go boom

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Originally Posted by Dustin View Post
Fun idea for a Talent. I would add Hazardous Materials and Traps in there.

Lip Reading? Is that a Charles Bronson reference, arnej?
I was just thinking that after being around things that go BOOM for a while, it'd be useful...

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Old 11-17-2010, 02:25 PM   #10
AmesJainchill
 
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Default Re: Talent: Maker of things that go boom

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Originally Posted by Dustin View Post
Fun idea for a Talent. I would add Hazardous Materials and Traps in there.

Lip Reading? Is that a Charles Bronson reference, arnej?
Great movie.
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