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Old 11-09-2010, 04:59 AM   #1
Daigoro
 
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Default Analgine discrepancy

The stats for Analgine on UT p205 and in Biotech on p149 are a bit different. Which ones should be considered, and I hesitate to use the word, official?
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Old 11-09-2010, 07:54 AM   #2
Hans Rancke-Madsen
 
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Default Re: Analgine discrepancy

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Originally Posted by Daigoro View Post
The stats for Analgine on UT p205 and in Biotech on p149 are a bit different. Which ones should be considered, and I hesitate to use the word, official?
How different? Small enough to just be considered two different brands? Is the weaker one also cheaper?


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Old 11-09-2010, 08:44 AM   #3
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Default Re: Analgine discrepancy

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Originally Posted by Hans Rancke-Madsen View Post
How different? Small enough to just be considered two different brands? Is the weaker one also cheaper?


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Completely different mechanics.

The Biotech version grants HPT for (25-HT)/4 hours but makes you Drowsy and costs $2, while the Ultra-Tech version "masks pain" (no further rules mechanics given) for half the users HT in hours, but makes you Numb, and costs $50.

They're different enough that I tend to pick one and ignore the other.
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Old 11-09-2010, 08:47 AM   #4
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Default Re: Analgine discrepancy

For any kinds of drugs/medical stuff, I'd go with the Biotech information instead of the Ultra-Tech information. However, since Analgine is a made-up drug, you can probably use the Ultra-Tech stuff without any problems. Just make sure you note which one you're using in a campaign, or call them Analgine-A and Analgine-B or something.
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Old 11-09-2010, 08:58 AM   #5
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Default Re: Analgine discrepancy

Yeah, the Biotech one sounds more authorative. And it's unusual for a drug to last longer on people with higher HT, although the effect is generally beneficial.

The 'masks pain' bit could reasonably be interpreted to mean that it grants High Pain Threshold.
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Old 11-09-2010, 09:42 AM   #6
David Johnston2
 
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Default Re: Analgine discrepancy

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Originally Posted by Mailanka View Post
Completely different mechanics.

The Biotech version grants HPT for (25-HT)/4 hours but makes you Drowsy and costs $2, while the Ultra-Tech version "masks pain" (no further rules mechanics given) for half the users HT in hours, but makes you Numb, and costs $50.

They're different enough that I tend to pick one and ignore the other.
They're different enough that you could use both and rebrand one of them
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Old 11-09-2010, 11:35 AM   #7
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Default Re: Analgine discrepancy

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Originally Posted by Mailanka View Post
Completely different mechanics.

The Biotech version grants HPT for (25-HT)/4 hours but makes you Drowsy and costs $2, while the Ultra-Tech version "masks pain" (no further rules mechanics given) for half the users HT in hours, but makes you Numb, and costs $50.
The Ultra-Tech version is badly written (or at least, it's incomplete) so there should be little doubt... choose the Biotech version which actually tells you how Analgine works in GURPS.
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Old 11-09-2010, 10:53 AM   #8
Fred Brackin
 
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Default Re: Analgine discrepancy

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Originally Posted by Daigoro View Post
The stats for Analgine on UT p205 and in Biotech on p149 are a bit different. Which ones should be considered, and I hesitate to use the word, official?

I'd really say use one or the other as convenient. Note that this applies to Antirad as well as Analgine.

If you were going to go by publication date the UT versions are later but I detect more cut and paste from earlier editions in UT. I tend to prefer Biotech's greater detail and effort to update to 4e.

However, as a general issue there are multiple examples of different ways to do the similar things in BioTech. See the many different ways to grant the Resistant to Disease Ad. I think there's at least 4.

Compared on cost and other factors one would come out best and the others would go away, but not every version will exist in every game world. The multiple techniques are there to let you customize your game world.
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Old 11-09-2010, 11:18 AM   #9
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Default Re: Analgine discrepancy

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Originally Posted by Fred Brackin View Post
...
Compared on cost and other factors one would come out best and the others would go away, but not every version will exist in every game world. The multiple techniques are there to let you customize your game world.
That doesn't happen in the real world. How many OTC pain killers are there? Even if one was drastically more effective on average, there is still the issue of allergies.
For example, I'm deathly afraid of surgery, because of my family's near immunity to opiates. I would probably try to score some cocaine for topical use if I ever had to go under the knife again. Lidocain is a joke for real pain.
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