|
|
|
#1 |
|
Join Date: May 2010
|
When designing larger monsters, does Move increase with size, a fraction of size, or as a square root of size?
Or should it be modeled as Enhanced Move, since a larger creature has more trouble turning around? If so, what is the ratio of Enhanced Move to size? The reason I'm asking this is because I notice that, in many movies and fictional stories, larger creatures are much more clumsier and slower than smaller ones. This probably has to do with the square-cube law and encumberance, but I don't know the extent to which it affects a large creature. For example, how fast would a 40-yard worm-like creature (with ST 200, BL 8000, and weight 500 tons, that, if 2 yards long, would have Move 1) be able to move? EDIT: Looking through Space p151, it seems that a more accurate weight would be 800 tons, as well as a ST of 233 and a BL of 5.43 tons. EDIT 2: Going by the square-cube law, it seems that something that big would be crushed under its weight. So much for that example. Last edited by Kuu; 10-01-2010 at 04:01 AM. |
|
|
|
| Tags |
| movement, size modifier |
| Thread Tools | |
| Display Modes | |
|
|