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Old 09-23-2010, 04:49 PM   #31
sir_pudding
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Default Re: Difference between Greatsword/Thrusting Greatsword

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Originally Posted by DanHoward View Post
All swords should deliver impaling damage when thrusted. The "spade" blades might get a -1 to imp. There is precdedent for this such as the previously mentioned scissors in MA.
So in other words, basically ignore the base weapons in the Basic Set completely?
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Old 09-23-2010, 05:04 PM   #32
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Default Re: Difference between Greatsword/Thrusting Greatsword

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Originally Posted by sir_pudding View Post
So in other words, basically ignore the base weapons in the Basic Set completely?
I just forget that the non-thrusting variants are in the weapons tables. Nobody in my games uses them.
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Old 09-23-2010, 05:14 PM   #33
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Default Re: Difference between Greatsword/Thrusting Greatsword

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All swords should deliver impaling damage when thrusted. The "spade" blades might get a -1 to imp. There is precdedent for this such as the previously mentioned scissors in MA.

I could see an arguement for "spade" tipped blades {or at least some of the more broad ones} being Thrust Cutting and the deliberatly flat tipped execution style swords staying thrust Crushing .

For most realistic users , the damage difference between Thrust Cut and Thrust -1 Imp wouldn't be that much .

In a Fantasy or Horror campaign they would be a useful design feature in anti-zombie swords {for when there isn't enough space to swing} if anyone needed a reason for it .

If I remember correctly , there is a type of arrow head that is cutting and if one roatated the blade of a narrow bladed axe 90º to be thrust only , wouldn't it still be cutting ?

Not saying you're wrong {except to say "Not saying you're wrong" :)} , but it might be realistic enough {in the grainy land of G.U.R.P.S.} and avoid some peoples' confusion on the subject .
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Old 09-23-2010, 06:18 PM   #34
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Default Re: Difference between Greatsword/Thrusting Greatsword

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Originally Posted by DanHoward View Post
I just forget that the non-thrusting variants are in the weapons tables. Nobody in my games uses them.
Add in me having to explain to certain people "No, no one actually makes those blunt ones. Just get a sharp one." and this is where I am.

I'd do away with the blunt ones myself rather than re-name them. Of course, I''d re-name "Honesty" too. :)
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Old 09-23-2010, 06:31 PM   #35
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Default Re: Difference between Greatsword/Thrusting Greatsword

Cutting weapons cannot target the Vitals, while a spade-tipped sword probably should be able to. As for the cutting arrows, those are probably too wide to reach the Vitals (and I don't think it would be overly unrealistic to give them a poor armor divisor).

Personally, I think some sort of impaling/cutting hybrid stat could be appropriate for some designs (like most cutting arrows and spade-tipped blades). Damage would be cutting for purposes of armor and injury, but would be able to target Vitals (possibly with some sort of penalty, like a minimum amount of damage before you get the multiplier).
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Old 09-23-2010, 08:07 PM   #36
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Default Re: Difference between Greatsword/Thrusting Greatsword

This isn't the first thread on the subject, or the second or third. Kromm has made answers on this before. IIRC, and I may not, he said the blunt ones aren't really historic, but I forget why he said they were included (but he did say).

In addition to curing cancer and bringing back my kitty that died while I was in the fifth grade, I'm sure Low Tech will take care of all this.
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Old 09-23-2010, 08:59 PM   #37
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Default Re: Difference between Greatsword/Thrusting Greatsword

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Originally Posted by Stripe View Post
This isn't the first thread on the subject, or the second or third. Kromm has made answers on this before. IIRC, and I may not, he said the blunt ones aren't really historic, but I forget why he said they were included (but he did say).
I think you may be thinking of this post.

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In addition to curing cancer and bringing back my kitty that died while I was in the fifth grade, I'm sure Low Tech will take care of all this.
Dan? Did the box on Egyptian feline resurrection make the final cut?
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Old 09-23-2010, 10:11 PM   #38
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Default Re: Difference between Greatsword/Thrusting Greatsword

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Dan? Did the box on Egyptian feline resurrection make the final cut?
It'll be in one of the Companions.
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Old 09-24-2010, 07:17 AM   #39
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Default Re: Difference between Greatsword/Thrusting Greatsword

When I read the rules for a non-thrusting Greatsword I always pictured something like what the Uruk Hai use in LOTR, without the spikes. Even if they were never made in real life, swords like that are common in fantasy settings.

http://www.moviepropshopuk.com/image...%20hai%20x.jpg

http://www.ucforums.com/photopost/da...rsword-med.jpg
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Old 09-24-2010, 07:21 AM   #40
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Default Re: Difference between Greatsword/Thrusting Greatsword

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Originally Posted by Dorin Thorha View Post
When I read the rules for a non-thrusting Greatsword I always pictured something like what the Uruk Hai use in LOTR, without the spikes. Even if they were never made in real life, swords like that are common in fantasy settings.

http://www.moviepropshopuk.com/image...%20hai%20x.jpg

http://www.ucforums.com/photopost/da...rsword-med.jpg
Those would be interesting to model in GURPS. I suppose that non-thrusting weapons would be reasonable in a fantasy setting.
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