Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Traveller

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-21-2010, 04:07 PM   #1
MrBackman
 
Join Date: Apr 2010
Location: Uppsala, Sweden
Default Hyperspace for dummies

Hello
I have just posted an article about my take on the various issues regarding hyperspace travel. I have tried to explain/rationalise/handwave things said about hyperspace and hyperjumping in the traveller canon and elsewhere.

Take a look, there might be something you can use for your own campaign but be warned; it contradicts some GURPS Traveller notions such as jump masking when a star is merely blocking the path.

Anyhow, you can find the post here.
__________________
-- Traveller gamemaster since 1979
-- Intercept space combat at http://vectormovement.wordpress.com/about-intercept/

Last edited by MrBackman; 09-21-2010 at 04:13 PM. Reason: Fixed the link
MrBackman is offline   Reply With Quote
 

Tags
hyperspace, intercept

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:07 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.