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Join Date: Apr 2010
Location: Uppsala, Sweden
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Hello
I have just posted an article about my take on the various issues regarding hyperspace travel. I have tried to explain/rationalise/handwave things said about hyperspace and hyperjumping in the traveller canon and elsewhere. Take a look, there might be something you can use for your own campaign but be warned; it contradicts some GURPS Traveller notions such as jump masking when a star is merely blocking the path. Anyhow, you can find the post here.
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-- Traveller gamemaster since 1979 -- Intercept space combat at http://vectormovement.wordpress.com/about-intercept/ Last edited by MrBackman; 09-21-2010 at 04:13 PM. Reason: Fixed the link |
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| hyperspace, intercept |
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