I'm trying to get a template to add a number of skills to a character sheet with 0 points in them. Here is what I've tried:
Code:
x(_
#choicelist(_
name(ExplosivesSpecialty),
title(Explosives Specialty),
text("Select either of the following options for your primary Explosives skills selection."),
picksallowed(1),
method(bynumber),
list(_
"Demolitions",
"Ordnance Disposal"_
),
aliaslist(_
{SK:Explosives (Demolition) =24pts, SK:Explosives (Underwater Demolition) =0pts, SK:Explosives (Explosive Ordnance Disposal) =0pts, SK:Explosives (Fireworks) =0pts, SK:Explosives (Nuclear Ordnance Disposal) =0pts, SK:Engineer (Combat) =0pts},
{SK:Explosives (Explosive Ordnance Disposal) =24 pts, SK:Explosives (Nuclear Ordnance Disposal) =0pts, SK:Explosives (Demolition) =0pts, SK:Explosives (Fireworks) =0pts, SK:Explosives (Underwater Demolition) =0pts}_
)_
)_
),
Sadly, GCA is adding all of the extra skills at 1-point each. Is it even possible to do what I'm trying to do? Thanks.