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Old 06-14-2014, 02:41 PM   #11
Andrew Hackard
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Default Re: Kneepads of Allure

Cards in play are public knowledge, and if I ask you what a card says, you are required to answer fully and honestly.

With that in mind, you've made several mistakes in your account, not just one:

1) Kneepads of Allure is not a one-time card. You can't "waste" it. It stays in front of you until you sell it, trade it to another player, or lose it to a Curse, Bad Stuff, or theft. (And you can't play it during combat.)

2) Assuming you were playing regular rules, not Epic, then you could not use the Kneepads because you cannot use them to force another player to help you win the game, even apart from the "higher Level than you" restriction.

3) You don't draw Treasure when you gain the winning level; you just win. The game's over at that point.

Under the circumstances, I would have agreed that the combat should have been rebooted -- you made a mistaken play that led to winning the game, and it was discovered immediately, so it's not too late to redo. Everyone gets the cards back that they played, and combat restarts.
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Old 06-14-2014, 04:41 PM   #12
Net Troll
 
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Default Re: Kneepads of Allure

Hey Andrew - actually I myself was also not aware that I am using the card illegaly, nor were the other players (all other players did read the card before allowing me to use it, and missed to catch that it was illegal for me to use).

Given that the card specifies that I cannot move up to gain the winning level, I remained at level 9 after defeating the monster with the help of the other player. Since I did not move up to the winning level, the other players on the board allowed me to drew the treasures the monster offered. My helper also drew four treasures as he had a card allowing him to do so during any combat.

Given that this has occured, would you have still advised that the turn should be rebooted (even though the helper already had seen the treasure cards and we were at phase "charity")? Also, how far can we go back in terms of rebooting our turns? If another player later found that he or she has done something illegaly 2-3 turns ago, are we allowed to reboot that far?
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Old 06-14-2014, 04:53 PM   #13
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Default Re: Kneepads of Allure

Also to add to the post above, my helper wanted to reboot the turn and return four treasures from his hand AFTER he had already mixed them with his other treasures in his hand. Hence, we, the other players, did not know if he was in fact honest and was to return the exact four treasures he drew on the first place.
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Old 06-14-2014, 05:09 PM   #14
Andrew Hackard
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Default Re: Kneepads of Allure

Quote:
Originally Posted by Net Troll View Post
Given that the card specifies that I cannot move up to gain the winning level, I remained at level 9 after defeating the monster with the help of the other player.
You cannot choose to forgo the level for killing a monster in order to use the Kneepads.
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Old 06-14-2014, 05:15 PM   #15
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Default Re: Kneepads of Allure

Edit: Same thing Andrew said.

Also, when drawing treasures from a combat with a helper, all treasures are drawn face-up for everyone in the game to see. So people paying attention to what was drawn would know if he was truthful in returning the treasures.

Last edited by DoomedDuck; 06-14-2014 at 05:16 PM. Reason: Andrew beat me, but second part is still relevant.
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Old 06-14-2014, 08:01 PM   #16
Net Troll
 
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Default Re: Kneepads of Allure

Thanks for all the help! It really cleared up a lot of confusion. Just one last question - what is the official rule for rebooting turns? If we have already moved to a different turn can we go back to the previous one? It's my understanding that rebooting is OK during the same turn, but curious what the stance is for previous turns (given that my group are all newbies, this would help a lot).

Last edited by Net Troll; 06-14-2014 at 08:06 PM.
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Old 06-14-2014, 08:27 PM   #17
Andrew Hackard
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Default Re: Kneepads of Allure

The official stance is "Don't screw up." So that's not helpful. :-)

If you CAN rewind without too much trouble, or at least mitigate the damage, go ahead and do it. If it'd require too much work, just make a note for next time, put an asterisk next to the game, and get on with the play.
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Old 06-14-2014, 08:55 PM   #18
Net Troll
 
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Default Re: Kneepads of Allure

LOL! Thanks
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Old 06-21-2014, 05:04 PM   #19
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Default Re: Kneepads of Allure

Quote:
Originally Posted by Andrew Hackard View Post
2) Assuming you were playing regular rules, not Epic, then you could not use the Kneepads because you cannot use them to force another player to help you win the game, even apart from the "higher Level than you" restriction.
I just finished a game where a player used the kneepads when facing a monster that would give 2 levels when defeated. The table got into a rather heated argument as to whether the player would gain only one of the two levels or neither. What's the official ruling, or did we misinterpret the card entirely?
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Old 06-21-2014, 05:10 PM   #20
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Default Re: Kneepads of Allure

Quote:
Originally Posted by Pfhoenix View Post
I just finished a game where a player used the kneepads when facing a monster that would give 2 levels when defeated. The table got into a rather heated argument as to whether the player would gain only one of the two levels or neither. What's the official ruling, or did we misinterpret the card entirely?
You cannot forgo a level, so in that instance they would not be allowed to use the kneepads.
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