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#1 | |
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Join Date: Jan 2006
Location: Central Europe
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Quote:
Also see the rules in various books which require a Surgery roll to stop some bleeding. I wonder what would be a fair penalty to bandage your own wounds?
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
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#2 |
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Join Date: Jun 2005
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I'd apply penalties for the wound's position on the body and a penalty based on encumbrance.
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#3 | |
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Join Date: Aug 2004
Location: Los Angeles
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Quote:
Bandaging only requires a skill roll then if the optional bleeding rules are in effect?
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#4 |
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Join Date: Sep 2004
Location: Canada
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As far as I can tell even if you are using the bleeding rules, straight up bandaging (no roll) still restores one HP - it just doesn't necessarily stop bleeding unless you make the First Aid roll.
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#5 |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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I'm embarrassed to admit this, but I had apparently let a third edition rule take root in my brain. In the old edition, an unskilled person could bandage for 1 HP, but using the First-Aid skill potentially healed more.
In fourth edition, both effective bandaging (which stops bleeding and restores 1 HP) and full trauma treatment (which does the above, plus potentially recovers more HP) require successful First Aid rolls.
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#6 | |
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Join Date: Nov 2005
Location: Midwest, USA
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Quote:
:D Just kidding! So, my summery post (#3)was all good? Jut making sure. What about my questions about the physician skill (#4)? B424 explicitly states a "Physician roll" can be made to restore 1 additional HP per week at TL3. TL1-3 are included on the table on B425. But, the Physician skill doesn't exist below TL5...? |
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| Tags |
| rules interpretation, rules question |
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