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#1 | |
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Join Date: Nov 2009
Location: GMT-5
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Quote:
Then I'd just rule that those with the Electrical disadvantage have stun gun effects upgraded from stunning to disabling. As for the -7, I was just using common sense. A few hundred kV should do more to a cell phone than to a man sized robot. But I didn't think this was RAW which is why it was parenthetical and I used the word "probably." As in, I'd probably do it. If your point here is to show that an explicit reading of the rules results in an edge case not being realistic, then I agree with you. But that's really one of the key roles of the GM. The designers can't be expected to think of everything. If you were trying to find a rule written somewhere that does disable cell phones with a stun gun, sorry for wasting your time. I can't help you. Good luck : ) |
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#2 | |
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Join Date: Jan 2005
Location: Japan
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Quote:
Mr Cell is hit with a stun gun (HT-3(5) aff). If he fails, he's stunned and he must immediately roll another unmodified HT roll. If he succeeds this time, he's only stunned and he can attempt recovering by rolling at HT-3 every turn (the usual effect of stun gun). If he fails again, he's disabled for margin-of-failure seconds, and after that he's still stunned. If he rolls a critical failure, he's disabled until repaired. If Mr Cell is shot with a sonic stunner in the first place, not a stun gun, then he suffers no more or less ill effects than against humans. Everyone agrees that no game designer can list up every possibilities in advance. So do I. What I'm asking is: If the rule X causes an unlikely result Y and the GM wants to fix it, then what's an idea that feels convincing to his players? "It's a GM's job so don't ask" is not an answer to me.
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Gurps Fan, a rules lawyer from the mysterious country of ninja, samurai, and magical girls, the inventor of M.U.N.C.H.K.I.N. |
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#3 | |
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Join Date: Jul 2005
Location: Jeffersonville, Ind.
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If the case is plastic, probably nothing. If it's metal, probably zap!
I'd test it out on my POS cell phone I'm about to throw away and my sister's iPhone 3GS that she gloats over thinking I actually give a s**t about it just for the joy of it, but I don't have a stun gun...
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The user formerly known as ciaran_skye. __________________ Quirks: Doesn't proofread forum posts before clicking "Submit". [-1] Quote:
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#4 | |
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Join Date: Nov 2009
Location: GMT-5
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Quote:
You could change the FAQ from, [A]ny Electronics that take over 1/3 HP from an attack with the Surge enhancement must make a HT roll to avoid shorting out. Failure disables the target for seconds equal to the margin of failure; critical failure disables it until repaired (see Repairs, p. B484). To, [A]ny Electronics that are stunned or take over 1/3 HP from an attack with the Surge enhancement must make a HT roll to avoid shorting out. Failure disables the target for seconds equal to the margin of failure; critical failure disables it until repaired (see Repairs, p. B484). |
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