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Join Date: Jun 2006
Location: On the road again...
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This came up after the game last night, and the GM's wondering if she made the right call. (We're not going to change the action, but a little advice on how its best handled will be appreciated.)
Basically, my super-archer - with Striking ST 18, Heroic Archer, Imbue 3 (Psychokinetic), Weapon Master: Bow, Strongbow, Weapon Bond (Bow), Bow-30, Fast-Draw (Arrow)-18, and Homing Weapon-21 - draws an arrow and fires it in the same round, guiding the sleep gas arrow into the bad guy's mouth at a range of 50 yards. The Bow roll was such that I didn't even need to make the Homing Weapon roll before-hand, so we're letting the shot stand anyways (I rolled a 9; which would have been a pass by 10 after all bonii and penalties, or a pass by 18 using Homing Weapon). After rereading the Homing Weapon description, it's noted that you must take an Aim maneuver to "lock on" to the target. Heroic Archer seems to indicate that you don't need to Aim for many shots. Would Heroic Archer supersede the Aim requirement for Homing Weapon, or no? Summary of bonuses and penalties: To hit the mouth/jaw: -6 Range 50 yards: -8 Acc of the Bow: +3 Homing Weapon-21: Ignore Range Penalties Heroic Archer: Acc of Bow w/out Aiming Effective Skill Bow-31 before other Acc, Range, and Hit Location modifiers Roll of 9
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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| Tags |
| heroic archer, imbuements, martial arts |
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