Modern Psionic Institute
Well since time issues are effecting my Wuxia group coming into summer and we've found two different time/day combinations that work for parts of the group... But So I don't get confused between these two groups the idea is to create a new campaign for the second group... So with PSI's just coming out and half the players not as adept at combat as the other, I was thinking of creating a campaign that uses a Modern Psionic Institute concept. From there it can be more Drama, Mystery, and light combat... Developing into plots and secret actions as the 'newly discovered' psionics are made pawns in the games of nations and ideologies....
So I was wondering if anyone else has used such a setting? Or even a 'high school' in general...?
Also I'm tempted to have players roll or do something else that separates them out and makes some more adept at psionics and some more adept at 'mundane' skills. Any comments on that?
|