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#61 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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What do you suppose a missed roll to hit with a staff or other pole means?
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#62 |
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Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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It means that the intended blow failed to strike the target with enough force to inflict 0 or more points of damage for reasons other than an act of prevention specific to the blow in question..
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#63 |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Ahem, that would mean that such misses still inflict whatever Follow-up the attack has.
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#64 | |
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Join Date: Jan 2005
Location: Stuttgart, Germany
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Quote:
Now what this means is that if the GURPS model you're using doesn't match reality, like in this case, then you're using the wrong model, which is why I keep telling you not to compare apples to oranges. In other words, to model a staff/spear sweep which will automatically hit someone standing in a hex unless a defense is made the attack is described as a parriable/retreatable Area Attack. But again, if you're sweeping a hex 100 yards away with your TK staff, that's harder to gauge than doing it 1 yard away. |
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#65 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Quote:
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#66 |
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Join Date: Feb 2009
Location: phoenix az
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how about a long reach melee weapon like a three section staff that can be swung by it's end like a very long flail?
how about a whip or a kusari?? a kusari could be up to 6-8' in length. same with a whip. what do you do.take the max distance you can reach with a weapon and use that to make range modifiers with? that seems like a lot of number crunching every time a player uses a extended reach melee weapon. is the range mods specifically called for in these cases? since the user would be trained in it's use. i can see penalizing someone who has no or little training in it. also what does RAW stand for???
__________________
if your in a fair fight,you did'nt plan it properly.. Last edited by reb; 05-07-2010 at 07:52 AM. |
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#67 | ||
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Join Date: Jan 2005
Location: Stuttgart, Germany
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Quote:
Quote:
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#68 |
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Join Date: Dec 2009
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Rules-As-Written. It's used to distinguish between a house-rule or suggestion and a published rule.
As in, "In my Wild West game, the PCs all have Gunslinger and Weapon Master (Pistol), although I realise it's not RAW to take Weapon Master for guns." |
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#69 | |
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Join Date: Jan 2005
Location: Stuttgart, Germany
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Quote:
Personally, I feel that the -1 penalty for hitting something at a range of 3 yards should clearly apply, others are saying it's below the resolution of the melee system, but that's a side discussion. The main point I'm making on this thread is that the RAW is silent on melee attacks beyond that 3 yard range and that melee attacks at 10 yards or 100 yards, whether it be with TK or due to a really long weapon, should have normal range penalties applied to them, which is only common sense unless you're running a silly campaign setting. I'm also stating that the current rules for Jet and sweep attacks with things like long staffed weapons don't match the reality of the 100% guaranteed area attack hit of anything standing in the multiple hexes which get completely swept by a jet or sweeping staff attack, but clarifying that for the RAW would require that Kromm address the issue in his non-existent free time. |
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#70 | ||
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Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Quote:
Quote:
Last edited by jeff_wilson; 05-07-2010 at 09:37 AM. |
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| telegraphic attack, telekinesis |
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